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General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Which Came First, the Character or Their Backstory?
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<blockquote data-quote="Oofta" data-source="post: 8242698" data-attributes="member: 6801845"><p>How much background a PC starts with has always varied, players can have as much or little backstory as they want. All I ask is that they don't have a backstory that will give them a general overall advantage as and adventurer beyond what other PCs get. You can have the noble background for example, but there has to be a reason why the parental units don't bail them out.</p><p></p><p>Beyond that? Every PC has at least some background. Where did they grow up? Do they have a family? Why are they where they are in their life that they are going to risk their life by adventuring? Even if a PC has no background, no history I reserve the right to fill in the blanks. Everyone, even orphans, were raised by someone.</p><p></p><p>While there are times my PCs don't have much to go on, most that are not meant for AL or similar have background going back to long before it was a thing mentioned in the book. Frequently it's just broad brush-strokes that I fill in later, other times there's more detail. One of my first PCs from long, long ago, was a wizard with a troubled past that had been raised by a cold and uncaring mother. Along they way I fleshed out the background, that his mother was raising him and teaching him to be a wizard so that she could one day sacrifice him for her own immortality. Later on I retired the NPC but still used him as an NPC now and then. His mother's plans were thwarted so she became a lich and a major villain.</p><p></p><p>So my PCs for home campaigns always have at least a rough outline of a background. Sometimes I fill in details as the game progresses if it adds to the overall story.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8242698, member: 6801845"] How much background a PC starts with has always varied, players can have as much or little backstory as they want. All I ask is that they don't have a backstory that will give them a general overall advantage as and adventurer beyond what other PCs get. You can have the noble background for example, but there has to be a reason why the parental units don't bail them out. Beyond that? Every PC has at least some background. Where did they grow up? Do they have a family? Why are they where they are in their life that they are going to risk their life by adventuring? Even if a PC has no background, no history I reserve the right to fill in the blanks. Everyone, even orphans, were raised by someone. While there are times my PCs don't have much to go on, most that are not meant for AL or similar have background going back to long before it was a thing mentioned in the book. Frequently it's just broad brush-strokes that I fill in later, other times there's more detail. One of my first PCs from long, long ago, was a wizard with a troubled past that had been raised by a cold and uncaring mother. Along they way I fleshed out the background, that his mother was raising him and teaching him to be a wizard so that she could one day sacrifice him for her own immortality. Later on I retired the NPC but still used him as an NPC now and then. His mother's plans were thwarted so she became a lich and a major villain. So my PCs for home campaigns always have at least a rough outline of a background. Sometimes I fill in details as the game progresses if it adds to the overall story. [/QUOTE]
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Worlds of Design: Which Came First, the Character or Their Backstory?
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