Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Why Buy Adventures?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scott Christian" data-source="post: 9463768" data-attributes="member: 6901101"><p>I 100% agree. I find it impossible to understand the bolded lines. But then I think about all the DMs I have chatted with (played with a few times). And this is what comes to my mind:</p><p></p><p>They don't write an adventure - they outline. In effect, they basically improv their way through most of the adventure reacting to the PCs' decisions. I remember speaking with two DMs who ran "pay sessions." Both said they had hundreds of written adventures ready in case the players made unexpected decisions. "Hundreds?" was the only thought in my head. Then I saw what they were talking about. A nice binder folder with an outline. Basically this:</p><p></p><p>"Insert town name" has a banshee that screams each full moon on a hill that overlooks "insert geographic location." The banshee is extremely distraught at her old home in town being used to smoke meats, as she was a strict vegetarian, and at one time the town's druid. The PCs can find out about her using these rumors in town: "Insert rumor table." There are two ways to free the banshee, kill her or set her free. You can set her free by convincing the town to stop using the house as a meat smoking hut. "Insert banshee stat block here." </p><p></p><p>That is one or two pages. That is what I think they mean (at least that is my guess) when they say they can write an adventure faster than using a published adventure. </p><p></p><p>Side note: It works for some DMs, but every time I have played longer than three or four sessions, with these types of DMs, there are increasing gaps, like a growing sinkhole, that swallows up any large plot arc. It also seems to have unexpected collapses that throw what should be in plain view into darkness.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9463768, member: 6901101"] I 100% agree. I find it impossible to understand the bolded lines. But then I think about all the DMs I have chatted with (played with a few times). And this is what comes to my mind: They don't write an adventure - they outline. In effect, they basically improv their way through most of the adventure reacting to the PCs' decisions. I remember speaking with two DMs who ran "pay sessions." Both said they had hundreds of written adventures ready in case the players made unexpected decisions. "Hundreds?" was the only thought in my head. Then I saw what they were talking about. A nice binder folder with an outline. Basically this: "Insert town name" has a banshee that screams each full moon on a hill that overlooks "insert geographic location." The banshee is extremely distraught at her old home in town being used to smoke meats, as she was a strict vegetarian, and at one time the town's druid. The PCs can find out about her using these rumors in town: "Insert rumor table." There are two ways to free the banshee, kill her or set her free. You can set her free by convincing the town to stop using the house as a meat smoking hut. "Insert banshee stat block here." That is one or two pages. That is what I think they mean (at least that is my guess) when they say they can write an adventure faster than using a published adventure. Side note: It works for some DMs, but every time I have played longer than three or four sessions, with these types of DMs, there are increasing gaps, like a growing sinkhole, that swallows up any large plot arc. It also seems to have unexpected collapses that throw what should be in plain view into darkness. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Why Buy Adventures?
Top