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Worlds of Design: Worldbuilding 101 (Part 1)
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<blockquote data-quote="hawkeyefan" data-source="post: 8002556" data-attributes="member: 6785785"><p>I think for the most part we simply have different preferences. Perhaps where we disagree is about the necessity of establishing history beforehand. I acknowledge that it works better for you that way, but that’s not the same as being necessary. </p><p></p><p>But the bit I’ve quoted above is a big part of why I have the preference I do. RPGs are (generally speaking) group activities. Anything that’s 95% for only one participant is just something I’m not going to say is worth the time at the table. </p><p></p><p>Sure, I may ruminate about this kind of stuff in between sessions....imagining things that have shaped the world and so on....but I don’t spend a lot of time in play on this stuff unless it’s relevant to play and/or the players have shown interest in it. </p><p></p><p>As you say, you never know how things will progress, so prepping everything to try and make sure that however they go, you’re prepared....it’s impossible. I don’t want to GM like Tolkien authored his work. And as a player, I don’t want significant parts of play to consist of the GM reading his Silmarillion to the players.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8002556, member: 6785785"] I think for the most part we simply have different preferences. Perhaps where we disagree is about the necessity of establishing history beforehand. I acknowledge that it works better for you that way, but that’s not the same as being necessary. But the bit I’ve quoted above is a big part of why I have the preference I do. RPGs are (generally speaking) group activities. Anything that’s 95% for only one participant is just something I’m not going to say is worth the time at the table. Sure, I may ruminate about this kind of stuff in between sessions....imagining things that have shaped the world and so on....but I don’t spend a lot of time in play on this stuff unless it’s relevant to play and/or the players have shown interest in it. As you say, you never know how things will progress, so prepping everything to try and make sure that however they go, you’re prepared....it’s impossible. I don’t want to GM like Tolkien authored his work. And as a player, I don’t want significant parts of play to consist of the GM reading his Silmarillion to the players. [/QUOTE]
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