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Worlds of Design: "Your Character Wouldn't Do That"
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7831454" data-attributes="member: 6873517"><p>This is a very good example where it can be necessary for the GM to provide some nudges. </p><p></p><p>Others are when common game notions are altered. For instance, my home campaign world is pretty substantially shifted from conventional D&D in a number of ways. As an example, there are dark-skinned elves who are not drow. They live in a forest and have some really nasty neighbors, so they're more isolationist and ruthless than other elves. (Statistically they're really no different than any other elf aside from having dark skin and silver hair and a more militant culture.) A more substantial change: In the current campaign timeline all the gods are dead or driven from the world and divine casters are very rare. I altered the structure of the planes a lot and made planar travel a core element. </p><p></p><p>Even in a bog-standard D&D, there are things that should be secret, such as most Underdark races to low tier characters. However, there are players who seem to have a hard time remembering that.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7831454, member: 6873517"] This is a very good example where it can be necessary for the GM to provide some nudges. Others are when common game notions are altered. For instance, my home campaign world is pretty substantially shifted from conventional D&D in a number of ways. As an example, there are dark-skinned elves who are not drow. They live in a forest and have some really nasty neighbors, so they're more isolationist and ruthless than other elves. (Statistically they're really no different than any other elf aside from having dark skin and silver hair and a more militant culture.) A more substantial change: In the current campaign timeline all the gods are dead or driven from the world and divine casters are very rare. I altered the structure of the planes a lot and made planar travel a core element. Even in a bog-standard D&D, there are things that should be secret, such as most Underdark races to low tier characters. However, there are players who seem to have a hard time remembering that. [/QUOTE]
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