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Worlds with Liberal Use of Resurrection?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 4865601" data-attributes="member: 7177"><p><a href="http://urbis.wikidot.com/" target="_blank">Urbis</a> counts - it even has <a href="http://urbis.wikidot.com/life-insurance" target="_blank">life insurance</a> for those who really, really don't want to stay dead.</p><p></p><p>However, there is the caveat that resurrection doesn't revert the aging process. Thus, <a href="http://urbis.wikidot.com/athanatos-club" target="_blank">some people try to get around that, too</a>...</p><p></p><p>Regarding defeating villains: That's why it is not enough to kill villains - you also need to erode their power base. All things considered, urbis is a fairly "civilized" setting with lots of large cities. Killing an enemy in that city might get you dragged in court while the villain gets raised again. However, if you expose his crimes, he won't be able to continue his schemes in that city and might be forced to flee.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 4865601, member: 7177"] [url=http://urbis.wikidot.com/]Urbis[/url] counts - it even has [url=http://urbis.wikidot.com/life-insurance]life insurance[/url] for those who really, really don't want to stay dead. However, there is the caveat that resurrection doesn't revert the aging process. Thus, [url=http://urbis.wikidot.com/athanatos-club]some people try to get around that, too[/url]... Regarding defeating villains: That's why it is not enough to kill villains - you also need to erode their power base. All things considered, urbis is a fairly "civilized" setting with lots of large cities. Killing an enemy in that city might get you dragged in court while the villain gets raised again. However, if you expose his crimes, he won't be able to continue his schemes in that city and might be forced to flee. [/QUOTE]
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