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<blockquote data-quote="Hex08" data-source="post: 8559423" data-attributes="member: 7029595"><p>You're right evil settings aren't common, I was thinking hypothetically but I have a homebrew setting where the overall atmosphere is defiantly morally gray. The players aren't heroes, it's more about day-to-day survival in a very corrupt city which sometimes leads to actions that are decidedly not heroic. The PCs aren't evil, but they sometimes don't have any good choices. In some systems/setting things like slavery are not uncommon and that's certainly not compatible with most modern ethical views. Savage Worlds has an older setting, Evernight, that I understand to be pretty dark but I haven't read it myself. In games like Vampire: The Masquerade players will frequently engage in some morally reprehensible behavior.</p></blockquote><p></p>
[QUOTE="Hex08, post: 8559423, member: 7029595"] You're right evil settings aren't common, I was thinking hypothetically but I have a homebrew setting where the overall atmosphere is defiantly morally gray. The players aren't heroes, it's more about day-to-day survival in a very corrupt city which sometimes leads to actions that are decidedly not heroic. The PCs aren't evil, but they sometimes don't have any good choices. In some systems/setting things like slavery are not uncommon and that's certainly not compatible with most modern ethical views. Savage Worlds has an older setting, Evernight, that I understand to be pretty dark but I haven't read it myself. In games like Vampire: The Masquerade players will frequently engage in some morally reprehensible behavior. [/QUOTE]
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