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<blockquote data-quote="Gold Roger" data-source="post: 2991983" data-attributes="member: 33904"><p>I don't know if this is helpfull for the thread, but here's my own approach on the whole issue:</p><p></p><p>I don't really like traditional fantasy.</p><p></p><p>I'm no history freak (despite being interested in it) and not interested in any historical correctness.</p><p></p><p>I like cool and fun stuff though.</p><p></p><p>I like old mythology, but more for the crazy out there aspect. I actually think Dragonball Z has more resemblance to real world mythology than LotR.</p><p></p><p>Still I don't have any Oriental Areas in my campaigns. Nor do I have European areas though.</p><p></p><p>In my campaign different cultures are mixed, matched, cut into pieces, warped, misinterpreted, reinterpreted, misunderstood and ripped out of context. As long as the end result is coherent and as versimilitude any notion of political, geographical, cultural, and historical correctness can follow realism out of the window.</p><p></p><p>I don't want to shoehorn D&D into pseudo European flavor or argue with my players about the actual customs of feudal Japan Samurai. </p><p></p><p>But give me adventurers hailing from a quasi-european realm that has daisho wielding knights, scientistic wizards, warforged bodyguards and outragous martial arts orders as well as secret azket cults, fighting a high magic scry-buff-teleport+countermeasures against a empire of egypt/wiking pirates and slavers that are fanatacally devoted to an evil reptilian god of the ocean but are secretly led by a hidden clan of greek hobgoblin ninjas any day.</p><p></p><p>This is no hyperbole but an actuakl example of something I'd use. Don't think I only like braindead "coolnes" games though, I like my fun to be <em>complicated</em> as well.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 2991983, member: 33904"] I don't know if this is helpfull for the thread, but here's my own approach on the whole issue: I don't really like traditional fantasy. I'm no history freak (despite being interested in it) and not interested in any historical correctness. I like cool and fun stuff though. I like old mythology, but more for the crazy out there aspect. I actually think Dragonball Z has more resemblance to real world mythology than LotR. Still I don't have any Oriental Areas in my campaigns. Nor do I have European areas though. In my campaign different cultures are mixed, matched, cut into pieces, warped, misinterpreted, reinterpreted, misunderstood and ripped out of context. As long as the end result is coherent and as versimilitude any notion of political, geographical, cultural, and historical correctness can follow realism out of the window. I don't want to shoehorn D&D into pseudo European flavor or argue with my players about the actual customs of feudal Japan Samurai. But give me adventurers hailing from a quasi-european realm that has daisho wielding knights, scientistic wizards, warforged bodyguards and outragous martial arts orders as well as secret azket cults, fighting a high magic scry-buff-teleport+countermeasures against a empire of egypt/wiking pirates and slavers that are fanatacally devoted to an evil reptilian god of the ocean but are secretly led by a hidden clan of greek hobgoblin ninjas any day. This is no hyperbole but an actuakl example of something I'd use. Don't think I only like braindead "coolnes" games though, I like my fun to be [I]complicated[/I] as well. [/QUOTE]
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