Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wormsnacks Rogues Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dungeon blaster" data-source="post: 2847685" data-attributes="member: 30575"><p><span style="color: Sienna">LINDINGAR </span> CR7</p><p>(Shaman of the Frost Fells)</p><p>Male halfling spirit shaman 7</p><p>NG Small humanoid (halfling)</p><p>Init +2 (+2 Dex)</p><p>Senses Spot +7, Listen +10</p><p>Languages Common, Halfling</p><p>----------------------------------------------------------------</p><p>AC 19, touch 13, flat-footed 17</p><p>hp 57 (7 HD)</p><p>Fort +7 Ref +5 Will +10; +12 against fear</p><p>----------------------------------------------------------------</p><p>Speed 20 ft. (4 squares)</p><p>Melee small long spear +4 (1d6-1/x3)</p><p>Ranged small shortbow +9 (1d4-1/x3)</p><p>Base Atk +5; Grp +0</p><p>Combat Gear </p><p>Spells Retrieved (CL 7th, +7 ranged touch):</p><p>4th (3/day)—flame strike (DC 17)</p><p>3rd (5/day)—summon monster III</p><p>2nd (7/day)—flaming sphere (DC 15)</p><p> 1st (7/day)—</p><p> 0 (6/day)—</p><p>----------------------------------------------------------------</p><p>Abilities Str 8, Dex 14, Con 12, Int 12, Wis 19, Cha 16</p><p>SQ spirit guide, wild empathy, chastise spirits, detect spirits</p><p>Feats Weapon Focus (bow), Track, Brew Potion</p><p>Skills Climb +1, Concentration +3, Craft (Bowyer) +2, Diplomacy +4, Handle Animal +11, Heal +8, Hide +6, Jump +1, Knowledge (nature) +10, Knowledge (religion) +2, Move Silently +4, Ride +7, Search +3, Spellcraft +7, Survival +15</p><p>Armor Check Penalty: -2 (-3 with buckler) penalty to Balance, climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks</p><p>Chastise Spirits (Su) Standard action that deals 1d6 damage/shaman level to all spirits within 30 ft. of the shaman</p><p>Detect Spirits (Sp) Functions like detect undead, except that it detects creatures that are considered spirits. Can be used at will.</p><p>Blessing of the Spirits (Sp) Functions as protection from evil, except it protects against spirits and lasts until dismissed or dispelled.</p><p>Follow the Guide (Su) Additional saving throw versus enchantment spells or effects 1 round later.</p><p>Ghost Warrior (Su) Ghost touch with any weapon; use normal AC versus incorporeal.</p><p>Warding of the Spirits (Sp) Functions as magic circle against evil except that it protects against spirits and lasts until dismissed or dispelled.</p><p>Possessions combat gear plus small hand axe, small shortbow plus 18 arrows, chain shirt, buckler, bird skull amulet of natural armor +1, circlet of wisdom +2, goggles of minute seeing, Heward’s handy haversack, ring of protection +1, cloak of charisma +2, 'rod of chaos', backpack, trail rations, whetstone, wine skin, oil flask, tinder & flint, shards of black glass, 9 gp, 5 sp.</p><p></p><p>Personal Info: Background: Frost Fells, Ht: 3’7”, Wt: 34lbs, Hair:, Eyes:, Age:.</p></blockquote><p></p>
[QUOTE="dungeon blaster, post: 2847685, member: 30575"] [COLOR=Sienna]LINDINGAR [/COLOR] CR7 (Shaman of the Frost Fells) Male halfling spirit shaman 7 NG Small humanoid (halfling) Init +2 (+2 Dex) Senses Spot +7, Listen +10 Languages Common, Halfling ---------------------------------------------------------------- AC 19, touch 13, flat-footed 17 hp 57 (7 HD) Fort +7 Ref +5 Will +10; +12 against fear ---------------------------------------------------------------- Speed 20 ft. (4 squares) Melee small long spear +4 (1d6-1/x3) Ranged small shortbow +9 (1d4-1/x3) Base Atk +5; Grp +0 Combat Gear Spells Retrieved (CL 7th, +7 ranged touch): 4th (3/day)—flame strike (DC 17) 3rd (5/day)—summon monster III 2nd (7/day)—flaming sphere (DC 15) 1st (7/day)— 0 (6/day)— ---------------------------------------------------------------- Abilities Str 8, Dex 14, Con 12, Int 12, Wis 19, Cha 16 SQ spirit guide, wild empathy, chastise spirits, detect spirits Feats Weapon Focus (bow), Track, Brew Potion Skills Climb +1, Concentration +3, Craft (Bowyer) +2, Diplomacy +4, Handle Animal +11, Heal +8, Hide +6, Jump +1, Knowledge (nature) +10, Knowledge (religion) +2, Move Silently +4, Ride +7, Search +3, Spellcraft +7, Survival +15 Armor Check Penalty: -2 (-3 with buckler) penalty to Balance, climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks Chastise Spirits (Su) Standard action that deals 1d6 damage/shaman level to all spirits within 30 ft. of the shaman Detect Spirits (Sp) Functions like detect undead, except that it detects creatures that are considered spirits. Can be used at will. Blessing of the Spirits (Sp) Functions as protection from evil, except it protects against spirits and lasts until dismissed or dispelled. Follow the Guide (Su) Additional saving throw versus enchantment spells or effects 1 round later. Ghost Warrior (Su) Ghost touch with any weapon; use normal AC versus incorporeal. Warding of the Spirits (Sp) Functions as magic circle against evil except that it protects against spirits and lasts until dismissed or dispelled. Possessions combat gear plus small hand axe, small shortbow plus 18 arrows, chain shirt, buckler, bird skull amulet of natural armor +1, circlet of wisdom +2, goggles of minute seeing, Heward’s handy haversack, ring of protection +1, cloak of charisma +2, 'rod of chaos', backpack, trail rations, whetstone, wine skin, oil flask, tinder & flint, shards of black glass, 9 gp, 5 sp. Personal Info: Background: Frost Fells, Ht: 3’7”, Wt: 34lbs, Hair:, Eyes:, Age:. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wormsnacks Rogues Gallery
Top