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Worse Rules that game designers have made?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3254871" data-attributes="member: 19675"><p>1) I have to agree with Nyaricus' peeve #1 100%- the designers just got too cute with the language and messed it up. Collapse the weapon categories into manufactured and natural. Just like you can have manufactured weapons that do non-lethal and others that do lethal, you can have natural weapons do likewise.</p><p></p><p>2) I'd like to see them be a little clearer & more consistent on things like LA, ECL, and CR...especially for helping people do their own critters.</p><p></p><p>3) I'd also like to see PCs with monsterous races handled more like AU/AE Litorans, Mohj, and others than the Monster classes of Savage Species. The key difference is that, while both spread racial abilities across several levels, in AU/AE, the PC need never take a single level increasing his racial abilities- in Savage Species, you must take ALL of your race's species levels before taking a single class level. Essentially, each PC-usable race would have a +0LA version that was improvable.</p><p></p><p>If they're really trying to get people to try out races other than the PHB ones, that's a good mechanic to try.</p><p></p><p>4) A general gripe- avoid complex and/or unclear sentence construction, especially if there are certain rules interactions that one can reasonably expect. Some of the rules discussions I've seen on these boards would melt into nothingness if the sentences were simply better constructed. The classic one for me was the huge discussion on Flaming Whips. :\</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3254871, member: 19675"] 1) I have to agree with Nyaricus' peeve #1 100%- the designers just got too cute with the language and messed it up. Collapse the weapon categories into manufactured and natural. Just like you can have manufactured weapons that do non-lethal and others that do lethal, you can have natural weapons do likewise. 2) I'd like to see them be a little clearer & more consistent on things like LA, ECL, and CR...especially for helping people do their own critters. 3) I'd also like to see PCs with monsterous races handled more like AU/AE Litorans, Mohj, and others than the Monster classes of Savage Species. The key difference is that, while both spread racial abilities across several levels, in AU/AE, the PC need never take a single level increasing his racial abilities- in Savage Species, you must take ALL of your race's species levels before taking a single class level. Essentially, each PC-usable race would have a +0LA version that was improvable. If they're really trying to get people to try out races other than the PHB ones, that's a good mechanic to try. 4) A general gripe- avoid complex and/or unclear sentence construction, especially if there are certain rules interactions that one can reasonably expect. Some of the rules discussions I've seen on these boards would melt into nothingness if the sentences were simply better constructed. The classic one for me was the huge discussion on Flaming Whips. :\ [/QUOTE]
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