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<blockquote data-quote="Nyaricus" data-source="post: 3255256" data-attributes="member: 35678"><p>Here are my opinions on these 3 classes.</p><p></p><p>Paladins are honestly too niche for a base class. A more general 'champion' or 'crusader' class which is a martial servent to his or her church would do much better, with specific PrCs (like Paladins, Blackguards, et al) filling up the whole 'epitome of goodness' sorta stuff.</p><p></p><p>Bards are on the right track, but there needs to be more music and less magic. Stuff like having a songbook which they cast songs from would be pretty cool to impliment. Really, just some surface re-touching, but the bard is fine for a base class.</p><p></p><p>The D&D Ranger is essentually based off of the ME Ranger; ie Aragorn. It is to my understanding that in previous editions the Ranger had bonuses versus giants, orcs, goblins, etc, could cast spells, use herbs and such to heal allies, and a few more things - reminescent of ME Rangers.</p><p></p><p>The thing is is that Rangers were a very specific archetype, and in keeping with that, should really be a PrC. What would be nice in then a 'scout' or 'hunter' class to replace the ranger, combining elements of archers, scouts, rangers, hunters and the like. wilderness warrior that is adept in any terrain. The ranger PrC would be a clear and easy path with this class, presumably, such as a dwarven fighter is for a dwarven defender.</p><p></p><p>The monk could also use a ninja kick into OA, where he'd be treated better. An acultural Pugilist/Pankrationist base class would replace him.</p><p></p><p>That's about all my thoughts for now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>cheers,</p><p>--N</p><p></p><p>P.S. <strong>Jeremy757</strong>, I can only hope that 4e R&D, when it comes to be, listens to even 5% of this thread - some rules are just wonky in 3.xe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Nyaricus, post: 3255256, member: 35678"] Here are my opinions on these 3 classes. Paladins are honestly too niche for a base class. A more general 'champion' or 'crusader' class which is a martial servent to his or her church would do much better, with specific PrCs (like Paladins, Blackguards, et al) filling up the whole 'epitome of goodness' sorta stuff. Bards are on the right track, but there needs to be more music and less magic. Stuff like having a songbook which they cast songs from would be pretty cool to impliment. Really, just some surface re-touching, but the bard is fine for a base class. The D&D Ranger is essentually based off of the ME Ranger; ie Aragorn. It is to my understanding that in previous editions the Ranger had bonuses versus giants, orcs, goblins, etc, could cast spells, use herbs and such to heal allies, and a few more things - reminescent of ME Rangers. The thing is is that Rangers were a very specific archetype, and in keeping with that, should really be a PrC. What would be nice in then a 'scout' or 'hunter' class to replace the ranger, combining elements of archers, scouts, rangers, hunters and the like. wilderness warrior that is adept in any terrain. The ranger PrC would be a clear and easy path with this class, presumably, such as a dwarven fighter is for a dwarven defender. The monk could also use a ninja kick into OA, where he'd be treated better. An acultural Pugilist/Pankrationist base class would replace him. That's about all my thoughts for now :) cheers, --N P.S. [b]Jeremy757[/b], I can only hope that 4e R&D, when it comes to be, listens to even 5% of this thread - some rules are just wonky in 3.xe :p [/QUOTE]
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