Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Worse Rules that game designers have made?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 3259582" data-attributes="member: 19675"><p>There are few changes I'd make to the skill system:</p><p></p><p>1) Everyman skills- some skills like jumping or climbing can be done by just about anyone- either make them function like class skills for each PC or give them a PC level bonus.</p><p></p><p>2) While making the base skills/level always divisible by 2 (+ Int bonuses) makes for easy math, it isn't neccessarily fair to the warrior classes who really should be better at certain skills than everyone except Rogues.</p><p></p><p>3) Some skills should be dual stat dependent- IOW, a PC gets to use whichever of that skill's stats he has that is best for calculating rolls. While Intimidate makes sense as a Cha based skill, it is equally sensible for someone who is immensely strong but unassuming to be able to use his Str for that roll, perhaps by quietly bending an assailant's sword into a question mark.</p><p></p><p>Turn Undead seems to be a big bugaboo. I've seen a lot of different systems and they all have merit. Perhaps they (or some enterprising 3rd party publisher) could provide several alternatives. </p><p></p><p>One I've been thinking about: Clerics may manifest their divine power to turn undead once per encounter, doing 1d6/cleric level +1/Cha bonus (positive energy) to each undead within an radius of 10'/cleric level, with undead (Will) saving for no damage at a DC of 20, getting a +1 bonus to the roll per HD... Evil clerics would ADD/Heal that amount to undead under their direct control (determined by that same DC 20) by eminating negative energy- neutrals would have to choose at creation which energy they channel.</p><p></p><p>Yes- undead, even "low level" ones, would be a threat to any PC under such a system.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3259582, member: 19675"] There are few changes I'd make to the skill system: 1) Everyman skills- some skills like jumping or climbing can be done by just about anyone- either make them function like class skills for each PC or give them a PC level bonus. 2) While making the base skills/level always divisible by 2 (+ Int bonuses) makes for easy math, it isn't neccessarily fair to the warrior classes who really should be better at certain skills than everyone except Rogues. 3) Some skills should be dual stat dependent- IOW, a PC gets to use whichever of that skill's stats he has that is best for calculating rolls. While Intimidate makes sense as a Cha based skill, it is equally sensible for someone who is immensely strong but unassuming to be able to use his Str for that roll, perhaps by quietly bending an assailant's sword into a question mark. Turn Undead seems to be a big bugaboo. I've seen a lot of different systems and they all have merit. Perhaps they (or some enterprising 3rd party publisher) could provide several alternatives. One I've been thinking about: Clerics may manifest their divine power to turn undead once per encounter, doing 1d6/cleric level +1/Cha bonus (positive energy) to each undead within an radius of 10'/cleric level, with undead (Will) saving for no damage at a DC of 20, getting a +1 bonus to the roll per HD... Evil clerics would ADD/Heal that amount to undead under their direct control (determined by that same DC 20) by eminating negative energy- neutrals would have to choose at creation which energy they channel. Yes- undead, even "low level" ones, would be a threat to any PC under such a system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Worse Rules that game designers have made?
Top