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Worst 3.5 publishers?
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<blockquote data-quote="Silveras" data-source="post: 1291678" data-attributes="member: 6271"><p>A fair question. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>I must correct myself; there is a note on the back at the bottom that the book uses material from the 3.5 revised version. </p><p></p><p>However, my "beef" is that, as the 1st post-3.5-release Dragonstar book to come out from FFG, it would be nice if it at least acknowledged that there may be some differences. As a support book, it presumes that you have at least the Starfarer's Handbook, and it builds on the materials there. A block mentioning that skills changed names or got rolled into each other would be appropriate, so that people looking for the Sleight of Hand skill in their 3.0 Player's Handbook or Starfarer's Handbook don't wander off, confused. At worst, calling the section discussing Sleight of Hand "Sleight of Hand (was Pick Pockets)" would be better than nothing. </p><p></p><p>For me, the issue is minimal; I know the rules. I am speaking in general, though, for the people who are less familiar. </p><p></p><p>My complaint is minor; I also agree that FFG has done some excellent works. Traps & Treachery (both I & II) are excellent resources for traps; I found stuff to like in Spells & Spellcraft, and I love the Seafarer's Handbook. I found Mythic Races to be trying too hard, and it did nothing for me. But I love CityWorks.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1291678, member: 6271"] A fair question. ;) I must correct myself; there is a note on the back at the bottom that the book uses material from the 3.5 revised version. However, my "beef" is that, as the 1st post-3.5-release Dragonstar book to come out from FFG, it would be nice if it at least acknowledged that there may be some differences. As a support book, it presumes that you have at least the Starfarer's Handbook, and it builds on the materials there. A block mentioning that skills changed names or got rolled into each other would be appropriate, so that people looking for the Sleight of Hand skill in their 3.0 Player's Handbook or Starfarer's Handbook don't wander off, confused. At worst, calling the section discussing Sleight of Hand "Sleight of Hand (was Pick Pockets)" would be better than nothing. For me, the issue is minimal; I know the rules. I am speaking in general, though, for the people who are less familiar. My complaint is minor; I also agree that FFG has done some excellent works. Traps & Treachery (both I & II) are excellent resources for traps; I found stuff to like in Spells & Spellcraft, and I love the Seafarer's Handbook. I found Mythic Races to be trying too hard, and it did nothing for me. But I love CityWorks. [/QUOTE]
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