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Worst 4th Ed Class
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<blockquote data-quote="Cadfan" data-source="post: 4651345" data-attributes="member: 40961"><p>I selected "none." I have a few complaints, but they're minor, and aren't enough to call a class "bad." None of them relate to specific powers, since I don't think that even the most broken power combination justifies tarring the entire class instead of just the power.</p><p> </p><p>1. The aegis of shielding swordmage doesn't work right. I'm convinced that they did not intend for you to fight with a two handed weapon while using a class that gets bonuses for using a one handed weapon and an empty hand, but the rules on versatile weapons have that result.</p><p> </p><p>2. The star pact warlock doesn't work as intended. I know this because what is or is not intended is beyond my abilities to intuit. Are you supposed to pick one stat? Are you supposed to play as a dual stat character? If so, are you supposed to pick up chainmail armor to fix your AC problem? I honestly don't know.</p><p> </p><p>3. Are you intended to immediately pick chainmail armor when you play as a barbarian? Because your AC is either 13+a non favored stat, or, 16 in heavy armor with a feat. The latter is higher and scales properly by level, producing as much as a 6 point difference in AC over the course of your career. Same question for the constitution focused shaman.</p><p> </p><p>4. Wizard. You're not below par in strength, regardless of what your detractors believe. But you're completely lacking in flavor. You're a collection of generic energy attacks, plus Ritual Casting. Your feats have no coherence to make customizing you more fun, and your feat prerequisites are illogical. And due to popular demand it looks like abilities that really should be in other classes are going to be added to your spell list, turning you into the 3e style "everything magical packed into a giant list" wizard. Everyone will be happy about that, except me. Hope I'm wrong here, but... we'll see.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4651345, member: 40961"] I selected "none." I have a few complaints, but they're minor, and aren't enough to call a class "bad." None of them relate to specific powers, since I don't think that even the most broken power combination justifies tarring the entire class instead of just the power. 1. The aegis of shielding swordmage doesn't work right. I'm convinced that they did not intend for you to fight with a two handed weapon while using a class that gets bonuses for using a one handed weapon and an empty hand, but the rules on versatile weapons have that result. 2. The star pact warlock doesn't work as intended. I know this because what is or is not intended is beyond my abilities to intuit. Are you supposed to pick one stat? Are you supposed to play as a dual stat character? If so, are you supposed to pick up chainmail armor to fix your AC problem? I honestly don't know. 3. Are you intended to immediately pick chainmail armor when you play as a barbarian? Because your AC is either 13+a non favored stat, or, 16 in heavy armor with a feat. The latter is higher and scales properly by level, producing as much as a 6 point difference in AC over the course of your career. Same question for the constitution focused shaman. 4. Wizard. You're not below par in strength, regardless of what your detractors believe. But you're completely lacking in flavor. You're a collection of generic energy attacks, plus Ritual Casting. Your feats have no coherence to make customizing you more fun, and your feat prerequisites are illogical. And due to popular demand it looks like abilities that really should be in other classes are going to be added to your spell list, turning you into the 3e style "everything magical packed into a giant list" wizard. Everyone will be happy about that, except me. Hope I'm wrong here, but... we'll see. [/QUOTE]
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