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<blockquote data-quote="Dausuul" data-source="post: 4651690" data-attributes="member: 58197"><p>Okay, while I agree with your points 1, 2, and 4, you should really reconsider your position on these two... because <em>sleep </em>+ orb wizard is really, really scary.</p><p></p><p>Take my 11th-level orb wizard. He's got a Wisdom of 18 and Spell Focus. That means that I can toss <em>sleep</em> on a bunch of monsters, pick one sad sack out of the ones that I hit, and nail him with a -6 penalty to his saving throw - he's gotta roll a 16 or better to make it. And if he fails, the party rogue will be around shortly to deliver a coup de grace for approximately eleventy billion points of damage.</p><p></p><p>(Did I mention <em>sleep</em> knocks you unconscious? It doesn't actually put you to sleep. So those eleventy billion points of damage don't wake you up.)</p><p></p><p>If I catch two or three monsters in the burst, it's usually a death sentence for one of them. That's for one daily and one encounter power, costing one round for me and one for the rogue. Pretty darn good deal. And it could easily kill more than that, considering Spell Focus imposes -2 on everything hit. I once saw an entire encounter wiped out by a single <em>sleep</em> spell.</p><p></p><p>I'll undoubtedly swap out my other spells eventually, but I expect to keep <em>sleep</em> all the way into epic tier, if the campaign lasts that long.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4651690, member: 58197"] Okay, while I agree with your points 1, 2, and 4, you should really reconsider your position on these two... because [I]sleep [/I]+ orb wizard is really, really scary. Take my 11th-level orb wizard. He's got a Wisdom of 18 and Spell Focus. That means that I can toss [I]sleep[/I] on a bunch of monsters, pick one sad sack out of the ones that I hit, and nail him with a -6 penalty to his saving throw - he's gotta roll a 16 or better to make it. And if he fails, the party rogue will be around shortly to deliver a coup de grace for approximately eleventy billion points of damage. (Did I mention [I]sleep[/I] knocks you unconscious? It doesn't actually put you to sleep. So those eleventy billion points of damage don't wake you up.) If I catch two or three monsters in the burst, it's usually a death sentence for one of them. That's for one daily and one encounter power, costing one round for me and one for the rogue. Pretty darn good deal. And it could easily kill more than that, considering Spell Focus imposes -2 on everything hit. I once saw an entire encounter wiped out by a single [I]sleep[/I] spell. I'll undoubtedly swap out my other spells eventually, but I expect to keep [I]sleep[/I] all the way into epic tier, if the campaign lasts that long. [/QUOTE]
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