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<blockquote data-quote="Chimera" data-source="post: 926922" data-attributes="member: 2002"><p>About twenty years ago I wandered into the local gaming shop on a saturday night. About twenty (no fooling) people were playing a single D&D campaign at a few shoved together tables. No hope of joining them.</p><p></p><p>One lone kid sitting on the side. He begged me to play with him. I said I would if he could get one other player. It took him a half-hour (pleading with me to play anyways the entire time) to find a second player.</p><p></p><p>We draw up two characters real quick and start off on "the road". It leads either to the City, or the Dungeon. We are attacked by things we can't survive (running away from them) and mercilessly mocked by passers-by, who, very curiously, do not have the same problems with hostile monsters. Literally every NPC we run across taunts us and is a stark raving a-hole.</p><p></p><p>We can't survive even getting near the Dungeon, so we head into the city. Our reputation as stupid cowards has somehow spread through the city like wildfire and we get the same (really annoying) treatment from everyone. We can't even get a room at the Inn without being cheated by the Inn Keeper and robbed by the other patrons.</p><p></p><p>We decide we've had enough of this place and walk out of town.</p><p></p><p>Ah, now here's where the eternal pit of endless suckiness rears it's head and takes us down for the count.</p><p></p><p>There *was* no where else.</p><p></p><p>There was ONE City, ONE Dungeon, ONE road connecting the two. That's it. NOWHERE ELSE.</p><p></p><p>We both got up and started to walk away. Suddenly his whole attitude changed and he started begging us to stay and play. Suspiciously, we sit down. The very first NPC we run into taunts us and tries to rob us. We both swore at him and left. He followed us around the store (forcing us both to leave) whining about how we had *promised* to play. He simply could not grasp the concept that we didn't want to play if he was going to be that way towards our characters. It was beyond him. We'd say it, he'd get this 'Deer in the Headlights' look for 2-3 seconds, blink, and go off about how we promised to play.</p><p></p><p>About a month later I showed up again, hoping to find a different game. Here's this kid trying to cajole people into playing with him. No takers. "<strong>Don't even THINK about asking me...</strong>"</p></blockquote><p></p>
[QUOTE="Chimera, post: 926922, member: 2002"] About twenty years ago I wandered into the local gaming shop on a saturday night. About twenty (no fooling) people were playing a single D&D campaign at a few shoved together tables. No hope of joining them. One lone kid sitting on the side. He begged me to play with him. I said I would if he could get one other player. It took him a half-hour (pleading with me to play anyways the entire time) to find a second player. We draw up two characters real quick and start off on "the road". It leads either to the City, or the Dungeon. We are attacked by things we can't survive (running away from them) and mercilessly mocked by passers-by, who, very curiously, do not have the same problems with hostile monsters. Literally every NPC we run across taunts us and is a stark raving a-hole. We can't survive even getting near the Dungeon, so we head into the city. Our reputation as stupid cowards has somehow spread through the city like wildfire and we get the same (really annoying) treatment from everyone. We can't even get a room at the Inn without being cheated by the Inn Keeper and robbed by the other patrons. We decide we've had enough of this place and walk out of town. Ah, now here's where the eternal pit of endless suckiness rears it's head and takes us down for the count. There *was* no where else. There was ONE City, ONE Dungeon, ONE road connecting the two. That's it. NOWHERE ELSE. We both got up and started to walk away. Suddenly his whole attitude changed and he started begging us to stay and play. Suspiciously, we sit down. The very first NPC we run into taunts us and tries to rob us. We both swore at him and left. He followed us around the store (forcing us both to leave) whining about how we had *promised* to play. He simply could not grasp the concept that we didn't want to play if he was going to be that way towards our characters. It was beyond him. We'd say it, he'd get this 'Deer in the Headlights' look for 2-3 seconds, blink, and go off about how we promised to play. About a month later I showed up again, hoping to find a different game. Here's this kid trying to cajole people into playing with him. No takers. "[b]Don't even THINK about asking me...[/b]" [/QUOTE]
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