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<blockquote data-quote="Undrave" data-source="post: 8023064" data-attributes="member: 7015698"><p>Then that level 5 monk is out of ki until he takes a nap, and anything you would want to stun is probably gonna succeed on its saving throws and if anything goes wrong with your allies you're stuck next to the big bad with your pathetic AC and paper thin HP. And that four times is if you didn't use your ki for anything else useful AND have your bonus action available.</p><p></p><p>In theory the monk is great, in practice it often feels like it has too little HP (especially until it gets Evasion at level 7), its best defensive feature take a long time to come online, and it runs face first into the action economy.</p><p></p><p>The Monk's ability to do martial arts as a bonus action should increase in number of attacks at later level, same with flurry of blows.</p><p></p><p>The Monk can be a cool replacement for a rogue, that's for sure, despite lacking expertise and the ability to take ten whenever they want, but it doesn't match the rogue in combat at all.</p><p></p><p>As a Monk, I never feel super comfortable in melee with anything, but if I want to keep my DPS I need to use my bonus action to attack instead of using a ki powered dodge or my Shadow Step feature. And if I get hit it usually takes a huge chunk out of my HP. But I can't stay at range either because I'm plinking with a D6 shortbow. </p><p></p><p>Really... the Monk should just GET Mobile as a free feat in the first three level instead of having to invest in it.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8023064, member: 7015698"] Then that level 5 monk is out of ki until he takes a nap, and anything you would want to stun is probably gonna succeed on its saving throws and if anything goes wrong with your allies you're stuck next to the big bad with your pathetic AC and paper thin HP. And that four times is if you didn't use your ki for anything else useful AND have your bonus action available. In theory the monk is great, in practice it often feels like it has too little HP (especially until it gets Evasion at level 7), its best defensive feature take a long time to come online, and it runs face first into the action economy. The Monk's ability to do martial arts as a bonus action should increase in number of attacks at later level, same with flurry of blows. The Monk can be a cool replacement for a rogue, that's for sure, despite lacking expertise and the ability to take ten whenever they want, but it doesn't match the rogue in combat at all. As a Monk, I never feel super comfortable in melee with anything, but if I want to keep my DPS I need to use my bonus action to attack instead of using a ki powered dodge or my Shadow Step feature. And if I get hit it usually takes a huge chunk out of my HP. But I can't stay at range either because I'm plinking with a D6 shortbow. Really... the Monk should just GET Mobile as a free feat in the first three level instead of having to invest in it. [/QUOTE]
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