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Worst Classes Level 1.
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<blockquote data-quote="DND_Reborn" data-source="post: 8023116" data-attributes="member: 6987520"><p>I didn't say Clerics <em>can't</em> be good at it (if you read the entire post), more that if they tend to focus on one pillar or the other and don't often excel at more than one pillar at level 1. Such a cleric with that sort of prepared list would be good at some aspects of exploration, sure, but wouldn't be as good at filling other typical roles. In the same light, the other poor exploration classes I listed (Paladin, Sorcerer, and Warlock) could be good if they had the proper background skills and put emphasis on the right ability scores, but they often don't IME.</p><p></p><p>Also, I left background out of that analysis because it is focused purely on the classes and what they offer by way of features, skills, etc. Barbarians rate higher than Clerics in general IMO because Barbarians also have CON saves, which helps against natural threats and enduring the elements, as well as having a class skill list more geared towards exploration.</p><p></p><p>Again, it comes down to personal experience and/or preferences and how you build the character at level 1. They can all <em>be</em> fun, but the biggest mistake is when the player fails to make the proper choices and can't do what they want. <em>THAT</em> is when a character fails to be fun IMO, regardless of class.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8023116, member: 6987520"] I didn't say Clerics [I]can't[/I] be good at it (if you read the entire post), more that if they tend to focus on one pillar or the other and don't often excel at more than one pillar at level 1. Such a cleric with that sort of prepared list would be good at some aspects of exploration, sure, but wouldn't be as good at filling other typical roles. In the same light, the other poor exploration classes I listed (Paladin, Sorcerer, and Warlock) could be good if they had the proper background skills and put emphasis on the right ability scores, but they often don't IME. Also, I left background out of that analysis because it is focused purely on the classes and what they offer by way of features, skills, etc. Barbarians rate higher than Clerics in general IMO because Barbarians also have CON saves, which helps against natural threats and enduring the elements, as well as having a class skill list more geared towards exploration. Again, it comes down to personal experience and/or preferences and how you build the character at level 1. They can all [I]be[/I] fun, but the biggest mistake is when the player fails to make the proper choices and can't do what they want. [I]THAT[/I] is when a character fails to be fun IMO, regardless of class. [/QUOTE]
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