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<blockquote data-quote="Ruin Explorer" data-source="post: 8023280" data-attributes="member: 18"><p>Yes - and the one downside to Bounded Accuracy, especially combined with no Take 10 or Take 20 options is that it really super-emphasizes this. Having played D&D a lot since lockdown (suddenly three friends were willing/able to DM regularly, and I was keen to play instead of DM), I'm seeing this with newfound clarity.</p><p></p><p>It's certainly the thing I like least about 5E and probably worth it's own thread because honestly I don't see myself DMing D&D any time soon because I dislike it sufficiently. As a player I'll play almost anything that's fun (not Castle Falkenstein, sorry Mike), but wow it is really not at all on any level a good mechanic unless "lolrandum!!!!" is totally your bag. "lol the Barbarian got a 19 on his Religion check and the Cleric totalled 8 again lol". The best you can do is minimize rolling, but I can see from other DMs that they don't find that easy, and 5E doesn't really encourage it as clearly as it could. It could have used a default take 10 rule, instead of making it a thing Rogues could do with a few skills (and Eloquence Bards).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8023280, member: 18"] Yes - and the one downside to Bounded Accuracy, especially combined with no Take 10 or Take 20 options is that it really super-emphasizes this. Having played D&D a lot since lockdown (suddenly three friends were willing/able to DM regularly, and I was keen to play instead of DM), I'm seeing this with newfound clarity. It's certainly the thing I like least about 5E and probably worth it's own thread because honestly I don't see myself DMing D&D any time soon because I dislike it sufficiently. As a player I'll play almost anything that's fun (not Castle Falkenstein, sorry Mike), but wow it is really not at all on any level a good mechanic unless "lolrandum!!!!" is totally your bag. "lol the Barbarian got a 19 on his Religion check and the Cleric totalled 8 again lol". The best you can do is minimize rolling, but I can see from other DMs that they don't find that easy, and 5E doesn't really encourage it as clearly as it could. It could have used a default take 10 rule, instead of making it a thing Rogues could do with a few skills (and Eloquence Bards). [/QUOTE]
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