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<blockquote data-quote="DND_Reborn" data-source="post: 8023362" data-attributes="member: 6987520"><p>The DM determines if a the following:</p><p></p><p>1. Is success automatic? Yes, no roll is necessary. <strong>Everyone succeeds who wants to try.</strong></p><p>2. Is success impossible. Yes, no roll is necessary. <strong>Everyone fails to want to try.</strong></p><p>3. If the answers to 1 and 2 are both no, then the DM:</p><p></p><p>A. Determines what ability score is used.</p><p>B. Determines if a skill proficiency is appropriate.</p><p>C. Sets the DC for all who want to attempt the task.</p><p>D. <strong>The DM calls for the check.</strong></p><p><strong></strong></p><p><strong>And all players who are attempting the check do so according to the Ability (Proficiency) and DC as set by the DM.</strong></p><p></p><p><em>The player initiating the attempt is what makes the DM call for the check.</em></p><p></p><p>In your example. Barbarian and Cleric both want to see if they can recall information about the inner workings of the church. The DM decides it is an Intelligence (Religion) check with DC 15. Barbarian has INT 10 so +0. Cleric has INT 12 and Religion proficiency so total +5 (for example). Barbarian's player rolls a 19 (YEAH!) and Cleric's player rolls a 3 (NO!) for total of 8.</p><p></p><p>Barbarian succeeds, Cleric fails.</p><p></p><p>The rules do not allow for denying someone a chance to succeed if <em>both success and failure are possible</em>. The DC for a task is the same for all attempts.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8023362, member: 6987520"] The DM determines if a the following: 1. Is success automatic? Yes, no roll is necessary. [B]Everyone succeeds who wants to try.[/B] 2. Is success impossible. Yes, no roll is necessary. [B]Everyone fails to want to try.[/B] 3. If the answers to 1 and 2 are both no, then the DM: A. Determines what ability score is used. B. Determines if a skill proficiency is appropriate. C. Sets the DC for all who want to attempt the task. D. [B]The DM calls for the check. And all players who are attempting the check do so according to the Ability (Proficiency) and DC as set by the DM.[/B] [I]The player initiating the attempt is what makes the DM call for the check.[/I] In your example. Barbarian and Cleric both want to see if they can recall information about the inner workings of the church. The DM decides it is an Intelligence (Religion) check with DC 15. Barbarian has INT 10 so +0. Cleric has INT 12 and Religion proficiency so total +5 (for example). Barbarian's player rolls a 19 (YEAH!) and Cleric's player rolls a 3 (NO!) for total of 8. Barbarian succeeds, Cleric fails. The rules do not allow for denying someone a chance to succeed if [I]both success and failure are possible[/I]. The DC for a task is the same for all attempts. [/QUOTE]
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