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<blockquote data-quote="DND_Reborn" data-source="post: 8023420" data-attributes="member: 6987520"><p>LOL then you want the players to all justify every tidbit of information their character might ever had reason to be exposed to? No, thank you!</p><p></p><p>There is a reason why DCs are set. Is it obscure knowledge about the deity? Then the DC should reflect it. Make it a 20. He has a -1 so can't do it without help (such as Guidance) if you want it that way.</p><p></p><p>It is like setting a DC for jumping a trench. DC 10 (easy), but let's make it DC 20 for Presto because he has a STR 8 and no proficiency. Why? He already has a 50/50 chance he won't make it even though it is an easy task.</p><p></p><p>Hard tasks become easy when you have ability and proficiency.</p><p></p><p>It is just too bad the cleric rolled a 3 for a total of 8 but why penalize another player because they didn't outline everything in their PC's history. After all, with a DC 15 the barbarian needs a 16 or higher with INT 8 and got a lucky roll.</p><p></p><p>Finally, in case you missed it before, I said I am not in agreement with the way 5E does it, but that is how it works (by my interpretation). Interpret it differently if you want, 5E is LOADED with that after all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8023420, member: 6987520"] LOL then you want the players to all justify every tidbit of information their character might ever had reason to be exposed to? No, thank you! There is a reason why DCs are set. Is it obscure knowledge about the deity? Then the DC should reflect it. Make it a 20. He has a -1 so can't do it without help (such as Guidance) if you want it that way. It is like setting a DC for jumping a trench. DC 10 (easy), but let's make it DC 20 for Presto because he has a STR 8 and no proficiency. Why? He already has a 50/50 chance he won't make it even though it is an easy task. Hard tasks become easy when you have ability and proficiency. It is just too bad the cleric rolled a 3 for a total of 8 but why penalize another player because they didn't outline everything in their PC's history. After all, with a DC 15 the barbarian needs a 16 or higher with INT 8 and got a lucky roll. Finally, in case you missed it before, I said I am not in agreement with the way 5E does it, but that is how it works (by my interpretation). Interpret it differently if you want, 5E is LOADED with that after all. ;) [/QUOTE]
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