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Worst Dice Luck Ever
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<blockquote data-quote="Nai_Calus" data-source="post: 4734519" data-attributes="member: 79670"><p>Ouch. I feel your pain, I once in Shadowrun rolled a total of like 17 d6s on a test and at the end of it all still only had like two successes. The rest of the night wasn't much better. My group has banned the dice I used that night, rofl.</p><p></p><p>I've also got a player in my campaign that has absolutely horrible luck. He cannot roll a hit to save his life. He usually rolls 1 or 2 below what he needs to hit, or just plain rolls horribly. I think he's hit maybe twice... And then he rolls 1s on his damage rolls. </p><p></p><p>It doesn't help at all that his build is terrible, especially since I didn't get a chance to review his character before we started since I didn't see it until 5 minutes before we started because his communication leaves much to be desired. He's a Scout, human so he has no useful racial weapon profs, 10 STR, always trying to use his *shortsword* instead of his shortbow, keeps forgetting to use his skirmish ability... Maybe the bad rolls are a sign from the D&D Gods that he needs to make a new, viable character. >_> Oh well, the 80-foot deep well-camouflaged spiked pit trap with the spikes smeared with Black Lotus Extract and filled with Rust Monsters that he will undoubtedly fail the roll to find will take care of him. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Nai_Calus, post: 4734519, member: 79670"] Ouch. I feel your pain, I once in Shadowrun rolled a total of like 17 d6s on a test and at the end of it all still only had like two successes. The rest of the night wasn't much better. My group has banned the dice I used that night, rofl. I've also got a player in my campaign that has absolutely horrible luck. He cannot roll a hit to save his life. He usually rolls 1 or 2 below what he needs to hit, or just plain rolls horribly. I think he's hit maybe twice... And then he rolls 1s on his damage rolls. It doesn't help at all that his build is terrible, especially since I didn't get a chance to review his character before we started since I didn't see it until 5 minutes before we started because his communication leaves much to be desired. He's a Scout, human so he has no useful racial weapon profs, 10 STR, always trying to use his *shortsword* instead of his shortbow, keeps forgetting to use his skirmish ability... Maybe the bad rolls are a sign from the D&D Gods that he needs to make a new, viable character. >_> Oh well, the 80-foot deep well-camouflaged spiked pit trap with the spikes smeared with Black Lotus Extract and filled with Rust Monsters that he will undoubtedly fail the roll to find will take care of him. :devil: [/QUOTE]
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