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Worst DM judgement calls
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<blockquote data-quote="officeronin" data-source="post: 570308" data-attributes="member: 8483"><p><strong>The Game from Hell</strong></p><p></p><p>Here's why:</p><p></p><p>1. The fighter used a polearm with reach, and had combat reflexes. Every enemy would circle around his threatened area -- even if they had no way of knowing what he could do.</p><p></p><p>2. The campaign revolved around a magical sword that had a special purpose to destroy evil magic swords. It could detect neither evil nor magic.</p><p></p><p>3. The gnome rogue was run by a good friend of the DM, and was, therefore, immune from everything. My favorite was the half dozen ice trolls that popped up out of the ice 200 YARDS in front of the party. The rogue had been scouting, and was 20 feet on the other side of the trolls. We were around 5th level, and this gnome rogue had a 4 strength, and was encumbered by carrying his dagger. Somehow, he made it back to the party in 2 rounds without taking any AoOs. Later on, to see if there was danger ahead, we'd just toss him into a room and shut the door...</p><p></p><p>4. He was a slave to the table of "what wealth should the PCs have by X level", but he would go through the books to find the worst treasure possible to fulfill the requirements. +1 half-plate (everyone was a light armor guy, and MW full plate is better), +1 exotic weapons (that no one was proficient in, nor wanted to be), and really specialized stuff, like helms of underwater action. We would then try to sell this garbage and get something marginally useful. All so that the DM could say, "well, I give you the right value of stuff!"</p><p></p><p>5. After telling him (and gaining approval) that I wanted to pursue a prestige class (loremaster), we were on the way to a city. I told him two weeks before the game night that my PC would go to the library, seek a loremaster, and try to roleplay a little bit of training. Sure enough, on game night my PC goes to the library, finds a loremaster, and tries to engage him in conversation. Nothing. It was like being stuck in an old Atari RPG. I asked him why, and he said, "I hadn't planned on anything."</p><p></p><p>After all this, half of his players staged an "intervention", asking him to step aside as DM for a few sessions. He said no, and the game folded within two weeks.</p><p></p><p>Sad.</p><p></p><p>OfficeRonin</p></blockquote><p></p>
[QUOTE="officeronin, post: 570308, member: 8483"] [b]The Game from Hell[/b] Here's why: 1. The fighter used a polearm with reach, and had combat reflexes. Every enemy would circle around his threatened area -- even if they had no way of knowing what he could do. 2. The campaign revolved around a magical sword that had a special purpose to destroy evil magic swords. It could detect neither evil nor magic. 3. The gnome rogue was run by a good friend of the DM, and was, therefore, immune from everything. My favorite was the half dozen ice trolls that popped up out of the ice 200 YARDS in front of the party. The rogue had been scouting, and was 20 feet on the other side of the trolls. We were around 5th level, and this gnome rogue had a 4 strength, and was encumbered by carrying his dagger. Somehow, he made it back to the party in 2 rounds without taking any AoOs. Later on, to see if there was danger ahead, we'd just toss him into a room and shut the door... 4. He was a slave to the table of "what wealth should the PCs have by X level", but he would go through the books to find the worst treasure possible to fulfill the requirements. +1 half-plate (everyone was a light armor guy, and MW full plate is better), +1 exotic weapons (that no one was proficient in, nor wanted to be), and really specialized stuff, like helms of underwater action. We would then try to sell this garbage and get something marginally useful. All so that the DM could say, "well, I give you the right value of stuff!" 5. After telling him (and gaining approval) that I wanted to pursue a prestige class (loremaster), we were on the way to a city. I told him two weeks before the game night that my PC would go to the library, seek a loremaster, and try to roleplay a little bit of training. Sure enough, on game night my PC goes to the library, finds a loremaster, and tries to engage him in conversation. Nothing. It was like being stuck in an old Atari RPG. I asked him why, and he said, "I hadn't planned on anything." After all this, half of his players staged an "intervention", asking him to step aside as DM for a few sessions. He said no, and the game folded within two weeks. Sad. OfficeRonin [/QUOTE]
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