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Worst...Idea...Ever
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<blockquote data-quote="Kae'Yoss" data-source="post: 2322271" data-attributes="member: 4134"><p>Interesting choice of words, showing a great sense of irony. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Of course it seems backwards, you're only talking about taking steps <strong>back</strong> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>The five foot steps is an attempt to represent movement properly. Combat in D&D is abstract: Even though your miniature stands there on that battle grid in one place, not moving unless you move it on your turn, and only staring in one direction, that's not what's actually* happens: The characters are shifting position all the time, within their 5x5 foot square (which they don't occupy, but the game disregards that, too). And when this minor shifting does get you beyond one of those invisible lines (since you are, say, slowly going sideways all the time, without leaving yourself open to attack), it's a fivefooter.</p><p></p><p>*I know that actually nothing happens, it's all in our heads, but you know what I mean</p><p></p><p></p><p></p><p></p><p>Or Star Elves. Star Elves is used as header of their entry, but since I was using the metal names of the other ones, I stuck to mithral. They're only found in a certain region (their own demiplane and the material plane locations that are very near it. It's in Aglarond, in the unapproachable east.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2322271, member: 4134"] Interesting choice of words, showing a great sense of irony. :) Of course it seems backwards, you're only talking about taking steps [b]back[/b] :p The five foot steps is an attempt to represent movement properly. Combat in D&D is abstract: Even though your miniature stands there on that battle grid in one place, not moving unless you move it on your turn, and only staring in one direction, that's not what's actually* happens: The characters are shifting position all the time, within their 5x5 foot square (which they don't occupy, but the game disregards that, too). And when this minor shifting does get you beyond one of those invisible lines (since you are, say, slowly going sideways all the time, without leaving yourself open to attack), it's a fivefooter. *I know that actually nothing happens, it's all in our heads, but you know what I mean Or Star Elves. Star Elves is used as header of their entry, but since I was using the metal names of the other ones, I stuck to mithral. They're only found in a certain region (their own demiplane and the material plane locations that are very near it. It's in Aglarond, in the unapproachable east. [/QUOTE]
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