Worst Race?

Which is thw worst of the PHB races

  • Dragonborn

    Votes: 34 10.0%
  • Dwarves

    Votes: 8 2.4%
  • Eldarin

    Votes: 28 8.3%
  • Elf

    Votes: 5 1.5%
  • Half-Elf

    Votes: 146 43.1%
  • Halfling

    Votes: 33 9.7%
  • Human

    Votes: 12 3.5%
  • Tiefling

    Votes: 73 21.5%

Kitirat

First Post
What is your general opinion on the worst of the races (Mechanically)? If ya vote, reasons why and what you'd think of doing with the race to make it better would be great things to post.

It would also be cool to post if you've actually played as well.

See ya,
Ken
 
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You mean, besides the Half Elf?

The only thing the Halfelf seems good for is a Star pact Warlock. Maybe a Warlord, but it wouldn't be all that optimal.
 

I can't say I understand what people think is wrong with the half-elf. Seems fine to me if you don't "leave out the multiclass power due to space limitations".

With enough room on your character sheet I think they're great.

Can't say I've personally found a bum race. They're all good depending on what you are trying to do.

Fitz
 


People don't like the half-elf because multiclassing is turning out to be very, very hard in 4th edition. You can't just pick any random class and pull a power from it. First, you have to make sure that the power uses a stat that is high for you. Then, you have to make sure that the tool required for that power is compatible with the tools that you use. If those conditions are not both met, then you are going to find out that your multiclass skill has a terrible chance to hit and/or low damage and/or requires you to juggle weapons in combat.

At low levels, the 'tool' thing isn't necessarily as serious. For instance, a Tactical Warlord might pick up Scorching Burst (like the KOTS Warlord pregen) and find it to be quite handy. However, as the Warlord gains levels, they'll find that their to-hit lags significantly behind a 'real' wizard, unless he both invests in a magic wand, and spends actions swapping it in and out during combat.
 

Or fights with a wand in one hand, and a sword in the other. Worth it if you're serious about multiclassing enough to pick up the encounter power swap, and maybe the daily power swap.
 

rkanodia said:
If those conditions are not both met, then you are going to find out that your multiclass skill has a terrible chance to hit and/or low damage and/or requires you to juggle weapons in combat.

Hmmm. What about some mechanism by which the half-elf gets a boost to to-hit with the dilettante power? (Maybe by allowing it to use Cha even if it's not normally a Cha-based power?)
 


mattdm said:
Hmmm. What about some mechanism by which the half-elf gets a boost to to-hit with the dilettante power? (Maybe by allowing it to use Cha even if it's not normally a Cha-based power?)
Perhaps. That's how the DragonBorn breath weapon works. On the other hand, in general, it would be nice if things like pact daggers and Holy Avengers were easier to get.
 
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Saitou said:
You mean, besides the Half Elf?

The only thing the Halfelf seems good for is a Star pact Warlock. Maybe a Warlord, but it wouldn't be all that optimal.

In addition to rocking out the warlock class, you forgot paladin! Paladins don't need STR anymore, you can have all CHA based powers with a nice big CON score for extra healing surges and HP (right up the paladin's alley). You can take the dilettante power from the warlock class list (eyebite). You can even multiclass warlock all the way up with the paladin warlock dabbler.

So yes, 1/2 elves only rock 2 classes (paladin/warlock) and are passable at a third (warlord), just like pretty much all the other races.

Worst race= eladrin. Int AND Dex? crap. Both provide the same bonuses to REF and AC, and no class really excels with having both of them high (wand wizard being small exception).
 

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