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<blockquote data-quote="Lanefan" data-source="post: 8550773" data-attributes="member: 29398"><p>Indeed; and guilty as charged a few times in the past. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Fair enough, provided the DM can know in advance that the PC won't be of much use long-term. This isn't always the case, particularly if the players/PCs are determining their own course after the first adventure or two.</p><p></p><p>I mean, I can look at characters in my own game and just by their class realize there's going to be some adventures in which they're simply not going to be of much use (the classic being Illusionists vs undead). Here, while I-as-DM can try to ensure that there's a variety of adventure types and that undead aren't the focus of every one, I can't stop the players if they decide their party is going after undead whenever they hear about them. (hopefully the Illusionist's player would - in character - pipe up somewhere along here and ask for a different focus; but this again is on the player, not the DM)</p><p></p><p>Which is fine until-unless those PCs die or their players choose (as is their right, IMO) to retire them/swap them out, at which point the setting and the PCs become a mismatch.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8550773, member: 29398"] Indeed; and guilty as charged a few times in the past. :) Fair enough, provided the DM can know in advance that the PC won't be of much use long-term. This isn't always the case, particularly if the players/PCs are determining their own course after the first adventure or two. I mean, I can look at characters in my own game and just by their class realize there's going to be some adventures in which they're simply not going to be of much use (the classic being Illusionists vs undead). Here, while I-as-DM can try to ensure that there's a variety of adventure types and that undead aren't the focus of every one, I can't stop the players if they decide their party is going after undead whenever they hear about them. (hopefully the Illusionist's player would - in character - pipe up somewhere along here and ask for a different focus; but this again is on the player, not the DM) Which is fine until-unless those PCs die or their players choose (as is their right, IMO) to retire them/swap them out, at which point the setting and the PCs become a mismatch. [/QUOTE]
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