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Worst role-playing experience?
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<blockquote data-quote="billd91" data-source="post: 4188618" data-attributes="member: 3400"><p>I've been involved in the total derailment of a DM's plans at least twice, neither of which caused the complete breakup of a gaming group or campaign. It was all done in a reasonably friendly manner. We just completely derailed the DM's plans.</p><p></p><p>In the first one, we had 3 dwarf PCs and one pirate. Rather than go on the planned adventure to liberate an orc-held fortress, we decided to strike out for the wilderness and go prospecting. Three years later, we returned to civilization with fabulous mineral wealth, never having done a thing about the orc-held fortress.</p><p></p><p>In the second one, we were playing a series of oddball chaotics like my elven priest of Erevan Ilesere and Dur, the dim-witted evoker. We were hired by a woman who had a treasure map that others were trying to kill her to get. We were supposed to protect her and get her to the destination. We didn't really focus on that very well, though. First, Dur got us into trouble when we rode into town on a stolen wagon (technically it wasn't so much stolen as we took it from the gypsy-werewolves who tried to kill us). The locals attacked us and he retaliated with a fireball... the started a major fire the swept part of the town. Then, in another town, my character used his magical and thief abilities to "haunt" the inn to bilk the innkeeper out of exorcism fees. It didn't completely work and my PC spent the next several months in a jail. I won't even bring up the PC that was a dwarven cannibal who set the local orphanage on fire. We wondered why the DM had taken to bringing a bottle of Tylenol to the game sessions...</p><p></p><p>Both were complete and utter derailments, but there were no hard feelings.</p></blockquote><p></p>
[QUOTE="billd91, post: 4188618, member: 3400"] I've been involved in the total derailment of a DM's plans at least twice, neither of which caused the complete breakup of a gaming group or campaign. It was all done in a reasonably friendly manner. We just completely derailed the DM's plans. In the first one, we had 3 dwarf PCs and one pirate. Rather than go on the planned adventure to liberate an orc-held fortress, we decided to strike out for the wilderness and go prospecting. Three years later, we returned to civilization with fabulous mineral wealth, never having done a thing about the orc-held fortress. In the second one, we were playing a series of oddball chaotics like my elven priest of Erevan Ilesere and Dur, the dim-witted evoker. We were hired by a woman who had a treasure map that others were trying to kill her to get. We were supposed to protect her and get her to the destination. We didn't really focus on that very well, though. First, Dur got us into trouble when we rode into town on a stolen wagon (technically it wasn't so much stolen as we took it from the gypsy-werewolves who tried to kill us). The locals attacked us and he retaliated with a fireball... the started a major fire the swept part of the town. Then, in another town, my character used his magical and thief abilities to "haunt" the inn to bilk the innkeeper out of exorcism fees. It didn't completely work and my PC spent the next several months in a jail. I won't even bring up the PC that was a dwarven cannibal who set the local orphanage on fire. We wondered why the DM had taken to bringing a bottle of Tylenol to the game sessions... Both were complete and utter derailments, but there were no hard feelings. [/QUOTE]
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