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<blockquote data-quote="Henry" data-source="post: 437262" data-attributes="member: 158"><p>A few comments, Flexor:</p><p></p><ol> <li data-xf-list-type="ol">This is why they changed resurrection penalties in the rules from loss of a CON point, to the loss of a whole level. In my experience, people think twice about doing stupid stuff if they stand to lose a level. There are no magic items that can add levels; there are several that can add CON points.</li> <li data-xf-list-type="ol">If you REALLY want your player to see consequences from this, think on the following. They should be in deep trouble with the town. They just let two rampaging monsters loose, and if anyone discovers this fact (shouldn't be tough with all the witnesses that stand to be spoken to a la speak with dead - including the troll killed by the guards), then your PC's are in trouble. Also, if the lawful good characters find this out, they should be obligated to either turn the wizard in for being negligent, or beat the tar out of him himself for letting this happen.</li> <li data-xf-list-type="ol">For that matter, why was the Paladin and the other LG character letting the wizard keep two chaotic evil creatures on retainer with charms, anyway? Charm, as you correctly played it out, doesn't mean enslaved, and their natures don't fundamentally change. </li> <li data-xf-list-type="ol">Call me vindictive, but I would have had the troll come after the wizard first - after all, when the friends of the wizard attack the troll, by the spell rules, the troll automatically breaks off the charm anyway. I would have the troll come after the magic-using gnat that "tricked him" in the first place. Let lorrick use up some of those spells a little early. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> </ol><p></p><p>This is not to call your DMing into question, it's just that there are PLENTY of role-playing opportunities here just seeping out of the cracks of this botched session. Don't let 'em get away from you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 437262, member: 158"] A few comments, Flexor: [list=1] [*]This is why they changed resurrection penalties in the rules from loss of a CON point, to the loss of a whole level. In my experience, people think twice about doing stupid stuff if they stand to lose a level. There are no magic items that can add levels; there are several that can add CON points. [*]If you REALLY want your player to see consequences from this, think on the following. They should be in deep trouble with the town. They just let two rampaging monsters loose, and if anyone discovers this fact (shouldn't be tough with all the witnesses that stand to be spoken to a la speak with dead - including the troll killed by the guards), then your PC's are in trouble. Also, if the lawful good characters find this out, they should be obligated to either turn the wizard in for being negligent, or beat the tar out of him himself for letting this happen. [*]For that matter, why was the Paladin and the other LG character letting the wizard keep two chaotic evil creatures on retainer with charms, anyway? Charm, as you correctly played it out, doesn't mean enslaved, and their natures don't fundamentally change. [*]Call me vindictive, but I would have had the troll come after the wizard first - after all, when the friends of the wizard attack the troll, by the spell rules, the troll automatically breaks off the charm anyway. I would have the troll come after the magic-using gnat that "tricked him" in the first place. Let lorrick use up some of those spells a little early. :) [/list] This is not to call your DMing into question, it's just that there are PLENTY of role-playing opportunities here just seeping out of the cracks of this botched session. Don't let 'em get away from you. :) [/QUOTE]
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