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General Tabletop Discussion
*Pathfinder & Starfinder
Worthwhile Paladin Spells.
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<blockquote data-quote="Ridley's Cohort" data-source="post: 1790905" data-attributes="member: 545"><p>I feel your pain.</p><p></p><p>I have an 8th level Paladin. The spells I regularly get good use out of are Bless Weapon, Protection from Evil, Magic Weapon (until I got a +1 weapon at 7th level), Bless Weapon, Bull's Strength, Resist Elements, and Bless Weapon.</p><p></p><p>Protection from Evil and Bull's Strength are my top choice spells when I have my mount with me and I can use Share Spell. A 24 Str horse fights much better than I ever could.</p><p></p><p>Did I mention Bless Weapon?</p><p></p><p>Trick 1: Look for spells that you can cast off a scroll. The perfect example is Remove Paralysis. As a 3rd level caster you can cast this spell from a scroll perfectly even though you could not prep it yourself until 8th or 9th.</p><p></p><p>Trick 2: Have a Wand of Lesser Restoration made with you as the caster of the spell. As a 1st level spell with a 2nd level caster, it is much cheaper than the standard one made by a cleric caster. Ditto scrolls. Yes, it is cheesy, but us Paladins are so nickel and dimed when it comes to spells, we need every teeny edge we can find. 1500 gp for a fully charge wand, 50 gp for a scroll. Good deal that.</p><p></p><p>Philosophically speaking, my biggest problem with the Paladin class is it has <em>negative</em> synergy with the Cleric class, while it is living in the same "ecological niche" as the Fighter/Cleric -- a combo with fabulous synergy.</p><p></p><p>A Paladin/Fighter is OK. A Paladin/Cleric by the core rules just plain sucks. A Fighter<em>n</em>/Cleric1 is an excellent combo.</p><p></p><p>The Paladin class looks fine when compared to other straight-classed characters with core classes. They lose out quite a bit when you start throwing in multiclasses + Paragon levels + PrCs...</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 1790905, member: 545"] I feel your pain. I have an 8th level Paladin. The spells I regularly get good use out of are Bless Weapon, Protection from Evil, Magic Weapon (until I got a +1 weapon at 7th level), Bless Weapon, Bull's Strength, Resist Elements, and Bless Weapon. Protection from Evil and Bull's Strength are my top choice spells when I have my mount with me and I can use Share Spell. A 24 Str horse fights much better than I ever could. Did I mention Bless Weapon? Trick 1: Look for spells that you can cast off a scroll. The perfect example is Remove Paralysis. As a 3rd level caster you can cast this spell from a scroll perfectly even though you could not prep it yourself until 8th or 9th. Trick 2: Have a Wand of Lesser Restoration made with you as the caster of the spell. As a 1st level spell with a 2nd level caster, it is much cheaper than the standard one made by a cleric caster. Ditto scrolls. Yes, it is cheesy, but us Paladins are so nickel and dimed when it comes to spells, we need every teeny edge we can find. 1500 gp for a fully charge wand, 50 gp for a scroll. Good deal that. Philosophically speaking, my biggest problem with the Paladin class is it has [i]negative[/i] synergy with the Cleric class, while it is living in the same "ecological niche" as the Fighter/Cleric -- a combo with fabulous synergy. A Paladin/Fighter is OK. A Paladin/Cleric by the core rules just plain sucks. A Fighter[i]n[/i]/Cleric1 is an excellent combo. The Paladin class looks fine when compared to other straight-classed characters with core classes. They lose out quite a bit when you start throwing in multiclasses + Paragon levels + PrCs... [/QUOTE]
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