Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[WOT] Story Concerns & Bookishness
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ZSutherland" data-source="post: 400025" data-attributes="member: 7638"><p>Of our group members, 4 of 8 have read the WOT series in its entirety (some of us several more times than is probably healthy) and the other 4 haven't read page 1 but are at least experienced gamers and familiar with D20. Lack of familiarity aside by some of my players, I'd like to run this game. On the whole, I prefer the system to 3e & the three of my players that are familiar with the series refer to it as their "crack" (i.e. I hope Jordan finishes the next book soon so I can get my next 1000 pg does of crack.) I know they'd get a big kick out of it. The non-familiar players will, I think prefer the overall style of the game better than standard DnD & so won't mind getting familiar with it. However, I need help.</p><p></p><p>I played and administrated for a while on an entirely RP oriented WOT mud for about 18 months & probably the #1 issue we had was balance & enjoyment vs preserving "bookishness" (keeping the game as close to the world Jordan presents as possible). I can already see that some of those same problems could easily crop up in the table-top game as well.</p><p></p><p>For example, what happens when the female Wilder meets all the requirements and wants to join the AS prestige class? I don't want to force the other players to leave their characters in a 3-5 year IC limbo while she studies at the WT, but I wouldn't want to deny the player a PrC (bookishly, all the channeling PrC's require an apprenticeship of some sort). What about setting? How do I involve the characters in a section of the books where there's actually something to go do and doesn't rule out classes (setting the game before the series would rule out Algai'd'siswai and all other Aiel characters, Asha PrC, etc etc as well as Seanchan) w/o having IC time overrun the series (while pagewise the books get longer and longer they encompass less & less time each.)</p><p></p><p>Finally, there's the issue of balance. In a one-night playtest of the game with the players that were familiar w/ the series we all made 11th lvl characters (10 core class levels & 1 PrC level). My fiancee ran the game, & we had a Wanderer10/Thief-Taker1, Armsmen10/Warder1, & Adept10/Aes Sedai1. I was the Aes Sedai & I pretty much ran the game both in mechanical power and IC prestige & authority. While this was pretty consistent witht he books, I felt bad about man-handling the game so badly that the other characters were a bit irrelavent.</p><p></p><p>Please respond if you've played the game (as it's presented) and have faced similar issues or have suggestions for how to avoid them. Anything else I may not have thought of would be most beneficial as well. Thank in advance.</p><p></p><p>Z</p></blockquote><p></p>
[QUOTE="ZSutherland, post: 400025, member: 7638"] Of our group members, 4 of 8 have read the WOT series in its entirety (some of us several more times than is probably healthy) and the other 4 haven't read page 1 but are at least experienced gamers and familiar with D20. Lack of familiarity aside by some of my players, I'd like to run this game. On the whole, I prefer the system to 3e & the three of my players that are familiar with the series refer to it as their "crack" (i.e. I hope Jordan finishes the next book soon so I can get my next 1000 pg does of crack.) I know they'd get a big kick out of it. The non-familiar players will, I think prefer the overall style of the game better than standard DnD & so won't mind getting familiar with it. However, I need help. I played and administrated for a while on an entirely RP oriented WOT mud for about 18 months & probably the #1 issue we had was balance & enjoyment vs preserving "bookishness" (keeping the game as close to the world Jordan presents as possible). I can already see that some of those same problems could easily crop up in the table-top game as well. For example, what happens when the female Wilder meets all the requirements and wants to join the AS prestige class? I don't want to force the other players to leave their characters in a 3-5 year IC limbo while she studies at the WT, but I wouldn't want to deny the player a PrC (bookishly, all the channeling PrC's require an apprenticeship of some sort). What about setting? How do I involve the characters in a section of the books where there's actually something to go do and doesn't rule out classes (setting the game before the series would rule out Algai'd'siswai and all other Aiel characters, Asha PrC, etc etc as well as Seanchan) w/o having IC time overrun the series (while pagewise the books get longer and longer they encompass less & less time each.) Finally, there's the issue of balance. In a one-night playtest of the game with the players that were familiar w/ the series we all made 11th lvl characters (10 core class levels & 1 PrC level). My fiancee ran the game, & we had a Wanderer10/Thief-Taker1, Armsmen10/Warder1, & Adept10/Aes Sedai1. I was the Aes Sedai & I pretty much ran the game both in mechanical power and IC prestige & authority. While this was pretty consistent witht he books, I felt bad about man-handling the game so badly that the other characters were a bit irrelavent. Please respond if you've played the game (as it's presented) and have faced similar issues or have suggestions for how to avoid them. Anything else I may not have thought of would be most beneficial as well. Thank in advance. Z [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[WOT] Story Concerns & Bookishness
Top