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WotBS (3.5) Adventure Log
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<blockquote data-quote="kmdietri" data-source="post: 5750852" data-attributes="member: 1549"><p><strong>Chapter 2, Episode 1 (March 18, 2011):</strong></p><p></p><p>Characters:</p><p>Nemis Figstone; Srongheart Halfling Spellthief 3</p><p>Grymtoe Stronghand; Dwarf Evoker 3</p><p>Grittil Rockstaff; Dwarf Cleric 3</p><p></p><p>Begin Log: (Morning Day 4: (Hammer 3, 1370DR)).</p><p></p><p>We loot all the Ragesians...</p><p></p><p>We load the loot onto our now extra horses...</p><p></p><p>Nemis searches the scroll case that Rantle gave us to take to his sister. He finds a note to his sister saying something about some Orcs came looking for her but he "took care of them."</p><p></p><p>We look around the house before we leave. We find the warhammer, the paintings and a sketchbook.</p><p></p><p>We decide what we should do with the corpses. We decide to burry our allies, but leave the Ragesians.</p><p></p><p>When we head back outside. All of the bodies are gone!!</p><p></p><p>We quickly gather our horses and head for the fire. We leave one light warhorse...</p><p></p><p>We find a bridge that crosses the river and heads right into the forest. As we get close we feel the heat is pretty overwhelming.</p><p></p><p>We feed our horses 3 potions and Grittil and Grymtoe consume potions and we head into the fire forest.</p><p></p><p>Grittil notices that behind us we can no longer see the exit, as the flames appear to close in behind us.</p><p></p><p>Nemis hears a faint howling in the distance...</p><p></p><p>We continue down the road...</p><p></p><p>About a 1/4 mile into the forest, we come across a trio of smoldering corpses lying in the middle of the road.</p><p></p><p>After searching one of the corpses we realize one of the corpses is not dead... He says "kill me!"</p><p></p><p>Nemis tries to get a healing potion down his throat. Afterwards, Nemis gives him one of our Stand the Heat potions...</p><p></p><p>The man gropes around and finds a dagger off one of the other corpses in an apparent attempt at suicide. Grittil intervenes.</p><p></p><p>We restrain the guy and tie him up and put him on one of the horses. This guy says his name is Durval. Durval asks if any of his friends yet live, we tell him the truth.</p><p></p><p>We travel for a couple more miles. (One hour after leaving farmhouse).</p><p></p><p>A fire creature falls out of the sky and misses Grymtoe, after a second a flaming Dire Bat emerges chasing the first creature. </p><p></p><p>We realize the bat is attempting to eat the flaming creature a Fire Mephit.</p><p></p><p>We defeat the fire bat and the Mephit flees. </p><p></p><p>After the fight we recover, but as we're healing up, we see a wolf howling in the distance. It looks familiar, we think it's Splitterin's wolf animal companion.</p><p></p><p>We attempt to follow it.</p><p></p><p>We follow it a while then off the side of the path and we discover Splitterin, alive, but 'flaming.'</p><p></p><p>He says he doesn't know what happened to him. Splitterin's wolf seems to be flaming as well.</p><p></p><p>We decide it's best not to linger, and we press on.</p><p></p><p>We find a bridge... it looks like part of it is crumbling.</p><p></p><p>Nemis searches his way across and finds some 'weak' sections. </p><p></p><p>After almost reaching the other side a swarm of flaming bats emerges from underneath the bridge....</p><p></p><p>we kill off the fire bat swarm and Nemis continues to search the bridge.</p><p></p><p>After an exhaustive 2 hour search Nemis deduces the dangerous areas of the bridge.</p><p></p><p>Nemis looks down and sees a broken wagon at the bottom of the gorge and detects magic.</p><p></p><p>Nemis turns himself into a raven and flies down to search the wagon.</p><p></p><p>It's about 3pm by the time we finish the search of the bridge, we're deciding what to do about the bridge and horses.</p><p></p><p>We decide to attempt to lead the warhorse across the bridge, but it falls into the gorge.</p><p></p><p>Splitterin attempts to climb down and 'rescue it', but falls in, in the attempt. Splitterin is forced to put the horse out of its misery.</p><p></p><p>We set the remaining horses, and Durval, free back towards Gate Pass.</p><p></p><p>We decide to rest, leaving Splitterin in the gorge until morning when he gets his spells back.</p><p></p><p>We set a watch and rest until the next morning....</p><p></p><p>We wake.</p><p></p><p>Day 5 (Hammer 4th, 1370DR).</p><p></p><p>We wake, prepare and depart.</p><p></p><p>We travel down the road another 3 hours and come to another bridge...</p><p></p><p>As Grittil is crossing the bridge a Hell Hound comes out onto the other end of the bridge and drops a femur.</p><p></p><p>Grittil attacks it, the hound retaliates and we defeat it in a battle.</p><p></p><p>Nemis inspects the femur. He notices some writing on it saying: "Leave the case, cooperate and we might find an arrangement to spare your lives. Carry this with you if you wish to bargain."</p><p></p><p>We decide to press on, keeping both the case and the bone.</p><p></p><p>Suddenly a Bearded Devil appears and says we didn't negotiate and attacks us.</p><p></p><p>The devil appears in our midst and summons in some lemurs.</p><p></p><p>Splitterin is gravely wounded but somehow survives, getting himself back up and in the fight.</p><p></p><p>Splitterin's wolf however falls and dies. RIP Splitterin's Wolf.</p><p></p><p>After killing all the Lemure's and wounding the Bearded Devil moderately it says 'good fight' and disappears.</p><p></p><p>End Log Day 5 (Hammer 4th, 1370DR).</p></blockquote><p></p>
[QUOTE="kmdietri, post: 5750852, member: 1549"] [b]Chapter 2, Episode 1 (March 18, 2011):[/b] Characters: Nemis Figstone; Srongheart Halfling Spellthief 3 Grymtoe Stronghand; Dwarf Evoker 3 Grittil Rockstaff; Dwarf Cleric 3 Begin Log: (Morning Day 4: (Hammer 3, 1370DR)). We loot all the Ragesians... We load the loot onto our now extra horses... Nemis searches the scroll case that Rantle gave us to take to his sister. He finds a note to his sister saying something about some Orcs came looking for her but he "took care of them." We look around the house before we leave. We find the warhammer, the paintings and a sketchbook. We decide what we should do with the corpses. We decide to burry our allies, but leave the Ragesians. When we head back outside. All of the bodies are gone!! We quickly gather our horses and head for the fire. We leave one light warhorse... We find a bridge that crosses the river and heads right into the forest. As we get close we feel the heat is pretty overwhelming. We feed our horses 3 potions and Grittil and Grymtoe consume potions and we head into the fire forest. Grittil notices that behind us we can no longer see the exit, as the flames appear to close in behind us. Nemis hears a faint howling in the distance... We continue down the road... About a 1/4 mile into the forest, we come across a trio of smoldering corpses lying in the middle of the road. After searching one of the corpses we realize one of the corpses is not dead... He says "kill me!" Nemis tries to get a healing potion down his throat. Afterwards, Nemis gives him one of our Stand the Heat potions... The man gropes around and finds a dagger off one of the other corpses in an apparent attempt at suicide. Grittil intervenes. We restrain the guy and tie him up and put him on one of the horses. This guy says his name is Durval. Durval asks if any of his friends yet live, we tell him the truth. We travel for a couple more miles. (One hour after leaving farmhouse). A fire creature falls out of the sky and misses Grymtoe, after a second a flaming Dire Bat emerges chasing the first creature. We realize the bat is attempting to eat the flaming creature a Fire Mephit. We defeat the fire bat and the Mephit flees. After the fight we recover, but as we're healing up, we see a wolf howling in the distance. It looks familiar, we think it's Splitterin's wolf animal companion. We attempt to follow it. We follow it a while then off the side of the path and we discover Splitterin, alive, but 'flaming.' He says he doesn't know what happened to him. Splitterin's wolf seems to be flaming as well. We decide it's best not to linger, and we press on. We find a bridge... it looks like part of it is crumbling. Nemis searches his way across and finds some 'weak' sections. After almost reaching the other side a swarm of flaming bats emerges from underneath the bridge.... we kill off the fire bat swarm and Nemis continues to search the bridge. After an exhaustive 2 hour search Nemis deduces the dangerous areas of the bridge. Nemis looks down and sees a broken wagon at the bottom of the gorge and detects magic. Nemis turns himself into a raven and flies down to search the wagon. It's about 3pm by the time we finish the search of the bridge, we're deciding what to do about the bridge and horses. We decide to attempt to lead the warhorse across the bridge, but it falls into the gorge. Splitterin attempts to climb down and 'rescue it', but falls in, in the attempt. Splitterin is forced to put the horse out of its misery. We set the remaining horses, and Durval, free back towards Gate Pass. We decide to rest, leaving Splitterin in the gorge until morning when he gets his spells back. We set a watch and rest until the next morning.... We wake. Day 5 (Hammer 4th, 1370DR). We wake, prepare and depart. We travel down the road another 3 hours and come to another bridge... As Grittil is crossing the bridge a Hell Hound comes out onto the other end of the bridge and drops a femur. Grittil attacks it, the hound retaliates and we defeat it in a battle. Nemis inspects the femur. He notices some writing on it saying: "Leave the case, cooperate and we might find an arrangement to spare your lives. Carry this with you if you wish to bargain." We decide to press on, keeping both the case and the bone. Suddenly a Bearded Devil appears and says we didn't negotiate and attacks us. The devil appears in our midst and summons in some lemurs. Splitterin is gravely wounded but somehow survives, getting himself back up and in the fight. Splitterin's wolf however falls and dies. RIP Splitterin's Wolf. After killing all the Lemure's and wounding the Bearded Devil moderately it says 'good fight' and disappears. End Log Day 5 (Hammer 4th, 1370DR). [/QUOTE]
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