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<blockquote data-quote="jbear" data-source="post: 5564662" data-attributes="member: 75065"><p>Alright, well I didn't want to add in a profession til I had your Okay. I'll take that as an Okay, so I'll add that in now. </p><p></p><p>As for the other adjustments:</p><p></p><p>- Experience spot not needed. <span style="color: Orange">Eliminated</span></p><p>- Right number of languages(5) but one should be Elven: <span style="color: Orange">That was deliberate. Wizards have a feature that allows them to swap out a racial language for Draconic; I hadn't realised bonus language referred to the ones the PC can learn if s/he has high INT. I figured since he wasn't raised by his parents and was passed from person to person, none of them elven, he never learnt elven. I chose gnome, celestial and sylvan as they seemed to be the kind of language imps and spirits would talk to him in. No worries, swapped gnome for elven.</span></p><p>- Please add link to <a href="http://www.enworld.org/forum/5557653-post462.html" target="_blank">stat rolls</a> on your sheet (under abilities if you wish): <span style="color: Orange">I linked each roll individually. Is that alright?</span></p><p>- Make new spot for your fire resistance under Damage Reduction</p><p>-- <span style="color: Orange">Energy Resistance: fire 5: Added</span></p><p>- And a Spell Failure spot under Spell Resistance</p><p>-- <span style="color: Orange">Spell Failure: 10%: Added</span></p><p>- Elven curve blade should list the +1 (enhancement) bonus as +1 (MW) for masterwork. <span style="color: Orange">Changed</span></p><p>- Made changes to arrows (now magical +1) will need to edit the stat line for the long bow: <span style="color: Orange">Awesome! Added new line with Bow using +1 Arrows</span></p><p>- Add Fire Jet to Weapon Stats</p><p>-- <span style="color: Orange">Fire Jet: auto hit 20' line / DMG 1d6+0(fire) Special: Reflex save for half dmg = DC 13 (failure means target catches fire) Uses per Day: 6 : ADDED</span></p><p>- Protection from evil/good/chaos/law is four separate spells: <span style="color: Orange">Darn it! Kept vs Evil</span></p><p>- Could list/describe Scribe Scroll under feats section:<span style="color: Orange"> Listed; So I can't swap if for Spell Focus: Fire?</span></p><p>- Quote then copy/paste the following if you wish an easier read (do not straiten will do so automatically):<span style="color: Orange"> Done: Much better! Thanks! Whats the trick??</span></p><p>[sblock=Skills]</p><p>[code]</p><p>Skills Total Rank CS Stat ACP Misc</p><p>Acrobatics 12 3 3 +3 0 +3 (Monkey Familiar)</p><p>Appraise 07 1 3 +3 +0</p><p>Bluff 04 2 3 -1 +0</p><p>Climb 05 2 3 0 0 +0</p><p>Craft ( ) 03 0 0 +3 +0</p><p>Diplomacy -1 0 0 -1 +0</p><p>Disable Device 11 3 3 +3 0 +2 (MW Thieves Tools)</p><p>Disguise 04 2 3 -1 +0</p><p>Escape Artist 07 1 3 +3 0 +0</p><p>Fly 03 0 0 +3 0 +0</p><p>Handle Animal na 0 0 -1 +0</p><p>Heal 01 0 0 +1 +0</p><p>Intimidate -1 0 0 -1 +0</p><p>Knowledge (Arcana) 07 1 3 +3 +0</p><p>Knowledge (Dngnrng) na 0 0 +3 +0</p><p>Knowledge (Engnrng) na 0 0 +3 +0</p><p>Knowledge (Geography) na 0 0 +3 +0</p><p>Knowledge (History) na 0 0 +3 +0</p><p>Knowledge (Local) 07 1 3 +3 +0 </p><p>Knowledge (Nature) 07 1 3 +3 +0</p><p>Knowledge (Nobility) na 0 0 +3 +0</p><p>Knowledge (Planes) na 0 0 +3 +0</p><p>Knowledge (Religion) na 0 0 +3 +0</p><p>Linguistics na 0 0 +3 +0</p><p>Perception 09 3 3 +1 +2(racial)</p><p>Perception(locate trap) 10 0 0 0 +1(Trapfinding)</p><p>Perform ( ) -1 0 0 -1 +0</p><p>Profession ( ) na 0 0 +1 +0</p><p>Ride 03 0 0 +3 0 +0</p><p>Sense Motive 05 1 3 +1 +0</p><p>Sleight of Hand 08 2 3 +3 0 +0</p><p>Spellcraft 07 1 3 +3 +0</p><p>Stealth 09 3 3 +3 0 +0*</p><p>Survival 01 0 0 +1 +0</p><p>Swim 00 0 0 0 0 +0</p><p>Use Magic Device na 0 0 -1 +0</p><p></p><p>*reduce movement penalty applied to stealth by 5[/code][/sblock]</p><p><span style="color: Orange">Also done:</span></p><p>[sblock=Same here quote copy/paste]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Elven Curveblade 80.0gp 7lb</p><p>Long Bow 75.0gp 3lb</p><p>(50) Arrows +1 2,300.0gp 6lb</p><p>Leather Armour 10.0gp 15lb</p><p>Masterwork Backpack 50.0gp 4lb</p><p>Trail Rations (3 days) 1.5gp 3lb</p><p>Spell Component Pouch 5.0gp 2lb</p><p>Masterwork Thieves Tools 100.0gp 2lb</p><p>Traveller's Outfit free 0lb</p><p>Spellbook free 3lb</p><p>Muleback Cords 1,000.0gp 0.25lb [/code]</p><p></p><p>Treasure: 100gp 0sp 0cp (you may spend this leftover gold on potions and misc gear only if you wish)</p><p></p><p>Total Weight Carried: 45lb</p><p>Carrying Capacity:</p><p>Light: 0-133lbs</p><p>Medium: 134-266lbs</p><p>Heavy: 267-400lbs[/sblock]</p><p></p><p><span style="color: Orange">Muleback Cords: Wonderful!! Light Load = 133 lbs!!! Now I can buy some more food and even a waterskin!!!! Yuhooo!!</span></p><p>- You could list your lvl ups if you have time: <span style="color: Orange">Okay, with gaining a wizard level do I list everything or just Gain level: Wizard (see above)?</span></p><p><span style="color: Orange"></span></p></blockquote><p></p>
[QUOTE="jbear, post: 5564662, member: 75065"] Alright, well I didn't want to add in a profession til I had your Okay. I'll take that as an Okay, so I'll add that in now. As for the other adjustments: - Experience spot not needed. [COLOR="Orange"]Eliminated[/COLOR] - Right number of languages(5) but one should be Elven: [COLOR="Orange"]That was deliberate. Wizards have a feature that allows them to swap out a racial language for Draconic; I hadn't realised bonus language referred to the ones the PC can learn if s/he has high INT. I figured since he wasn't raised by his parents and was passed from person to person, none of them elven, he never learnt elven. I chose gnome, celestial and sylvan as they seemed to be the kind of language imps and spirits would talk to him in. No worries, swapped gnome for elven.[/COLOR] - Please add link to [url=http://www.enworld.org/forum/5557653-post462.html]stat rolls[/url] on your sheet (under abilities if you wish): [COLOR="Orange"]I linked each roll individually. Is that alright?[/COLOR] - Make new spot for your fire resistance under Damage Reduction -- [COLOR="Orange"]Energy Resistance: fire 5: Added[/COLOR] - And a Spell Failure spot under Spell Resistance -- [COLOR="Orange"]Spell Failure: 10%: Added[/COLOR] - Elven curve blade should list the +1 (enhancement) bonus as +1 (MW) for masterwork. [COLOR="Orange"]Changed[/COLOR] - Made changes to arrows (now magical +1) will need to edit the stat line for the long bow: [COLOR="Orange"]Awesome! Added new line with Bow using +1 Arrows[/COLOR] - Add Fire Jet to Weapon Stats -- [COLOR="Orange"]Fire Jet: auto hit 20' line / DMG 1d6+0(fire) Special: Reflex save for half dmg = DC 13 (failure means target catches fire) Uses per Day: 6 : ADDED[/COLOR] - Protection from evil/good/chaos/law is four separate spells: [COLOR="Orange"]Darn it! Kept vs Evil[/COLOR] - Could list/describe Scribe Scroll under feats section:[COLOR="Orange"] Listed; So I can't swap if for Spell Focus: Fire?[/COLOR] - Quote then copy/paste the following if you wish an easier read (do not straiten will do so automatically):[COLOR="Orange"] Done: Much better! Thanks! Whats the trick??[/COLOR] [sblock=Skills] [code] Skills Total Rank CS Stat ACP Misc Acrobatics 12 3 3 +3 0 +3 (Monkey Familiar) Appraise 07 1 3 +3 +0 Bluff 04 2 3 -1 +0 Climb 05 2 3 0 0 +0 Craft ( ) 03 0 0 +3 +0 Diplomacy -1 0 0 -1 +0 Disable Device 11 3 3 +3 0 +2 (MW Thieves Tools) Disguise 04 2 3 -1 +0 Escape Artist 07 1 3 +3 0 +0 Fly 03 0 0 +3 0 +0 Handle Animal na 0 0 -1 +0 Heal 01 0 0 +1 +0 Intimidate -1 0 0 -1 +0 Knowledge (Arcana) 07 1 3 +3 +0 Knowledge (Dngnrng) na 0 0 +3 +0 Knowledge (Engnrng) na 0 0 +3 +0 Knowledge (Geography) na 0 0 +3 +0 Knowledge (History) na 0 0 +3 +0 Knowledge (Local) 07 1 3 +3 +0 Knowledge (Nature) 07 1 3 +3 +0 Knowledge (Nobility) na 0 0 +3 +0 Knowledge (Planes) na 0 0 +3 +0 Knowledge (Religion) na 0 0 +3 +0 Linguistics na 0 0 +3 +0 Perception 09 3 3 +1 +2(racial) Perception(locate trap) 10 0 0 0 +1(Trapfinding) Perform ( ) -1 0 0 -1 +0 Profession ( ) na 0 0 +1 +0 Ride 03 0 0 +3 0 +0 Sense Motive 05 1 3 +1 +0 Sleight of Hand 08 2 3 +3 0 +0 Spellcraft 07 1 3 +3 +0 Stealth 09 3 3 +3 0 +0* Survival 01 0 0 +1 +0 Swim 00 0 0 0 0 +0 Use Magic Device na 0 0 -1 +0 *reduce movement penalty applied to stealth by 5[/code][/sblock] [COLOR="Orange"]Also done:[/COLOR] [sblock=Same here quote copy/paste] [code] Equipment Cost Weight Elven Curveblade 80.0gp 7lb Long Bow 75.0gp 3lb (50) Arrows +1 2,300.0gp 6lb Leather Armour 10.0gp 15lb Masterwork Backpack 50.0gp 4lb Trail Rations (3 days) 1.5gp 3lb Spell Component Pouch 5.0gp 2lb Masterwork Thieves Tools 100.0gp 2lb Traveller's Outfit free 0lb Spellbook free 3lb Muleback Cords 1,000.0gp 0.25lb [/code] Treasure: 100gp 0sp 0cp (you may spend this leftover gold on potions and misc gear only if you wish) Total Weight Carried: 45lb Carrying Capacity: Light: 0-133lbs Medium: 134-266lbs Heavy: 267-400lbs[/sblock] [COLOR="Orange"]Muleback Cords: Wonderful!! Light Load = 133 lbs!!! Now I can buy some more food and even a waterskin!!!! Yuhooo!![/COLOR] - You could list your lvl ups if you have time: [COLOR="Orange"]Okay, with gaining a wizard level do I list everything or just Gain level: Wizard (see above)? [/COLOR] [/QUOTE]
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