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<blockquote data-quote="HolyMan" data-source="post: 5642626" data-attributes="member: 84167"><p>Hmmm... I can relate I'm not good at picking and choosing spells - I tend to go with a class that gets them all and thus all I have to do is take them for the day.</p><p></p><p>My input (taken with a grain of salt if you please)...</p><p></p><p><u>Cure Moderate</u> - not needed with the two clerics (and wand) Torrent should be around for the next module also but I think goes her own way after that.</p><p></p><p><u>Flames of the Faithful</u> - I like and you won't be in the fire forest forever</p><p></p><p><u>Follow Aura</u> - neat and different but as you are limited to two I would say spells that would see everyday use should perhaps get first consideration</p><p></p><p><u>Hold Person & Invisibility</u> - good old stand by and useful each How is your DC for Hold Person?</p><p></p><p><u>Shield Other</u> - Goes with the concept but could be problematic. I had my cleric drop at a bad time due to this, as you can't control it. Also would you be using bodyguard and shield other?? Better get those HP up then.</p><p></p><p><u>Perceive Cues </u>- Nice bonus not a bad spell but why is it LvL 2?</p><p></p><p><u>Bloodhound</u> - another cool spell but might not see much use. Then again we have no tracker in the group correct?</p><p></p><p>Just my quick assessment.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5642626, member: 84167"] Hmmm... I can relate I'm not good at picking and choosing spells - I tend to go with a class that gets them all and thus all I have to do is take them for the day. My input (taken with a grain of salt if you please)... [U]Cure Moderate[/U] - not needed with the two clerics (and wand) Torrent should be around for the next module also but I think goes her own way after that. [U]Flames of the Faithful[/U] - I like and you won't be in the fire forest forever [U]Follow Aura[/U] - neat and different but as you are limited to two I would say spells that would see everyday use should perhaps get first consideration [U]Hold Person & Invisibility[/U] - good old stand by and useful each How is your DC for Hold Person? [U]Shield Other[/U] - Goes with the concept but could be problematic. I had my cleric drop at a bad time due to this, as you can't control it. Also would you be using bodyguard and shield other?? Better get those HP up then. [U]Perceive Cues [/U]- Nice bonus not a bad spell but why is it LvL 2? [U]Bloodhound[/U] - another cool spell but might not see much use. Then again we have no tracker in the group correct? Just my quick assessment. HM [/QUOTE]
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