Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
WotBS meets IH
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 4885446" data-attributes="member: 63"><p>When you say magic, do you mean casting spells, or are monsters and such out too? In 3.5, Adventure 1 has wyverns and a dragon flying overhead, and a few undead. Adventure 2 is very magical, in that the PCs travel through a perpetually burning forest in order to shake pursuit of the villains, who respond by sending a devil to track them. There are fey in the forest, and other magical beings, and it's assumed that the PCs use specialized potions to protect from the heat. Adventure 3 has the PCs reaching a refugee city, where all the magic users who have managed to flee the inquisitors gather. There's a big ritual that the villains perform: [sblock]They conjure a hurricane to destroy the city, and the PCs have to disrupt the ritual before the storm reaches full strength.[/sblock] So, y'know, there is a lot of magical stuff going on, but I suppose you could run it a bit more like Fafhrd and the Grey Mouser style sword & sorcery, where the world has magic, but it's always considered special. For instance, people don't assume there's healing magic or divination or anything, but I think it's believable that if the world has magic of any sort, it'll get trotted out when there's a war on. I admit, it's a stretch, but at least the main villain is a powerful mage. Nothing's more classic S&S than non-magic-using heroes screwing with mages.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 4885446, member: 63"] When you say magic, do you mean casting spells, or are monsters and such out too? In 3.5, Adventure 1 has wyverns and a dragon flying overhead, and a few undead. Adventure 2 is very magical, in that the PCs travel through a perpetually burning forest in order to shake pursuit of the villains, who respond by sending a devil to track them. There are fey in the forest, and other magical beings, and it's assumed that the PCs use specialized potions to protect from the heat. Adventure 3 has the PCs reaching a refugee city, where all the magic users who have managed to flee the inquisitors gather. There's a big ritual that the villains perform: [sblock]They conjure a hurricane to destroy the city, and the PCs have to disrupt the ritual before the storm reaches full strength.[/sblock] So, y'know, there is a lot of magical stuff going on, but I suppose you could run it a bit more like Fafhrd and the Grey Mouser style sword & sorcery, where the world has magic, but it's always considered special. For instance, people don't assume there's healing magic or divination or anything, but I think it's believable that if the world has magic of any sort, it'll get trotted out when there's a war on. I admit, it's a stretch, but at least the main villain is a powerful mage. Nothing's more classic S&S than non-magic-using heroes screwing with mages. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
WotBS meets IH
Top