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General Tabletop Discussion
EN Publishing
WotBS meets IH
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<blockquote data-quote="DBlue" data-source="post: 4885523" data-attributes="member: 52686"><p><strong>Re: IH and WOBTS</strong></p><p></p><p>Yes, the 3.x version. Thanks to those who replied!</p><p></p><p></p><p></p><p>While I don't particularly want my pcs using magic items(at least without nasty side effects), I don't mind the rest. The heavy magic isn't quite what I was looking for, but I can reskin and reflavor a lot of it.</p><p></p><p></p><p></p><p>The metaplot certainly fits within an Iron Heroes world. I'll have to look at the college more carefully, but I think it'll be my first target of detail work.</p><p></p><p></p><p></p><p>Yeah, I have every intention of reskinning all non obvious magic into not magic. That +3 sword becomes a MW item, and the npc gets an unnamed bonus to attack rolls and damage. In my experience, about 80% of magic items are reskinnable.</p><p></p><p></p><p></p><p>This is perhaps going to be the largest hurdle, but it should be surmountable with the right tone.</p><p></p><p></p><p></p><p>Mostly casting spells. Don't get me wrong. I like monsters, dragons, undead, etc. This would definitely be Lieber over Howard. I might have to make the Inquisitors be after more than magic users. The perpetually burning forest is cool and appropriate. The PCs don't get access to safe magic, but this makes magic more a part of the "other," which in turn makes it fit better in some spots in the world. The use of rituals works well with this pattern. </p><p></p><p>Tentative list: </p><p>-Rework Magic College.</p><p>-Do a slight retooling of the Inquisitors. Make them target Magic and X, whatever X may be.</p><p>-If magic comes up and feels out of place, try to reskin it.</p><p>-If it still comes up, and still feels out of place, add a little bit of an edge, via mishap tables, negative effects, etc. (For example, those specialized potions are mildly addictive, and while under the influence, you need to stay above a certain temperature, or you might freeze to death.)</p><p></p><p>Overall, the conversion sounds a bit rougher than I was hoping for, but quite doable. I'll go ahead and grab it. Thanks guys!</p></blockquote><p></p>
[QUOTE="DBlue, post: 4885523, member: 52686"] [b]Re: IH and WOBTS[/b] Yes, the 3.x version. Thanks to those who replied! While I don't particularly want my pcs using magic items(at least without nasty side effects), I don't mind the rest. The heavy magic isn't quite what I was looking for, but I can reskin and reflavor a lot of it. The metaplot certainly fits within an Iron Heroes world. I'll have to look at the college more carefully, but I think it'll be my first target of detail work. Yeah, I have every intention of reskinning all non obvious magic into not magic. That +3 sword becomes a MW item, and the npc gets an unnamed bonus to attack rolls and damage. In my experience, about 80% of magic items are reskinnable. This is perhaps going to be the largest hurdle, but it should be surmountable with the right tone. Mostly casting spells. Don't get me wrong. I like monsters, dragons, undead, etc. This would definitely be Lieber over Howard. I might have to make the Inquisitors be after more than magic users. The perpetually burning forest is cool and appropriate. The PCs don't get access to safe magic, but this makes magic more a part of the "other," which in turn makes it fit better in some spots in the world. The use of rituals works well with this pattern. Tentative list: -Rework Magic College. -Do a slight retooling of the Inquisitors. Make them target Magic and X, whatever X may be. -If magic comes up and feels out of place, try to reskin it. -If it still comes up, and still feels out of place, add a little bit of an edge, via mishap tables, negative effects, etc. (For example, those specialized potions are mildly addictive, and while under the influence, you need to stay above a certain temperature, or you might freeze to death.) Overall, the conversion sounds a bit rougher than I was hoping for, but quite doable. I'll go ahead and grab it. Thanks guys! [/QUOTE]
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