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WOTBS Reloaded: Still a Thing?
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<blockquote data-quote="RangerWickett" data-source="post: 7111258" data-attributes="member: 63"><p>It's mostly compatible, except for tweaking some spells and giving every enemy a CMD and CMB.</p><p></p><p>If you wanted to go whole hog you'd need to either convert or tweak all the things that don't have precise PF versions. Monks of the Two Winds could become some sort of sorcerer/cleric archetype, or just remain feats. </p><p></p><p>It's not a hard conversion. You just need to squint a bit and fudge some of the stuff that doesn't <em>quite</em> work the same. Like, enemies should get more feats, but you can just ignore those, or maybe give them toughness or whatever if you want fights to last longer.</p><p></p><p>Most of the changes in PF apply on the player side of things. A lot of DM operations can still work 'under the hood' without being converted. Who cares whether the inquisitor is countering your spell because he has an archetype that gives him a unique subdomain, or whether it's a variant version of Turn Undead? All that matters to the PCs is that the inquisitor rolls a d20, adds some bonuses, and if he gets high enough the PC's spell is kaput.</p><p></p><p>But seriously, CMB and CMD need to be converted.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 7111258, member: 63"] It's mostly compatible, except for tweaking some spells and giving every enemy a CMD and CMB. If you wanted to go whole hog you'd need to either convert or tweak all the things that don't have precise PF versions. Monks of the Two Winds could become some sort of sorcerer/cleric archetype, or just remain feats. It's not a hard conversion. You just need to squint a bit and fudge some of the stuff that doesn't [i]quite[/i] work the same. Like, enemies should get more feats, but you can just ignore those, or maybe give them toughness or whatever if you want fights to last longer. Most of the changes in PF apply on the player side of things. A lot of DM operations can still work 'under the hood' without being converted. Who cares whether the inquisitor is countering your spell because he has an archetype that gives him a unique subdomain, or whether it's a variant version of Turn Undead? All that matters to the PCs is that the inquisitor rolls a d20, adds some bonuses, and if he gets high enough the PC's spell is kaput. But seriously, CMB and CMD need to be converted. [/QUOTE]
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