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General Tabletop Discussion
*TTRPGs General
WotC 2006 January through April releases
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<blockquote data-quote="Knight Otu" data-source="post: 2455895" data-attributes="member: 192"><p>Races of the Dragon should be interesting, and I'm sort of glad to see that the Races series can continue. The dragonborn don't remind me of the Mojh, really. From their description, it made me think more of the Prestige Race concept (I believe from Oathbound?).</p><p></p><p>Player's Guide to Eberron - that's a product that's been requested for some time now. Really, most characters shouldn't know those bits about Kaius III or the Blood of Vol.</p><p></p><p>Tome of Magic: Three magic rule systems. The name Pact Magic evokes different images than the description. Pact magic to me would be the caster making a, well, pact with a powerful creature to channel/syphon/etc some of the creature's power into himself, for a price. The description sounds more like what we've heard about Magic of Incarnum.</p><p>Shadow Magic is a field that certainly allows more options than the "official" rules has given it so far. The Scarred Lands had a certain focus on Shadow magic, on the other hand.</p><p>True Name magic... many true name systems have seen the light of day. Let's see the Wizards take now.</p><p></p><p>Power of Faerûn has the sound that it might very well get into "Rule your own Nation" game... It may contain epic content, as a few other books before.</p><p></p><p>Complete Psionics... add me to the list of "I'd never have thought they'd actually print that!"</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 2455895, member: 192"] Races of the Dragon should be interesting, and I'm sort of glad to see that the Races series can continue. The dragonborn don't remind me of the Mojh, really. From their description, it made me think more of the Prestige Race concept (I believe from Oathbound?). Player's Guide to Eberron - that's a product that's been requested for some time now. Really, most characters shouldn't know those bits about Kaius III or the Blood of Vol. Tome of Magic: Three magic rule systems. The name Pact Magic evokes different images than the description. Pact magic to me would be the caster making a, well, pact with a powerful creature to channel/syphon/etc some of the creature's power into himself, for a price. The description sounds more like what we've heard about Magic of Incarnum. Shadow Magic is a field that certainly allows more options than the "official" rules has given it so far. The Scarred Lands had a certain focus on Shadow magic, on the other hand. True Name magic... many true name systems have seen the light of day. Let's see the Wizards take now. Power of Faerûn has the sound that it might very well get into "Rule your own Nation" game... It may contain epic content, as a few other books before. Complete Psionics... add me to the list of "I'd never have thought they'd actually print that!" [/QUOTE]
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