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WotC: 5 D&D Settings In Development?
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<blockquote data-quote="OblivionDrive" data-source="post: 8306986" data-attributes="member: 7020101"><p>And as I said, back then everyone wanted to be a cool edgelord (we were in the early days of the Drizzt blitz) and anything overly “silly” was gonna get side-eyed and side-lined if it wasn’t a huge hit. We’re not talking one-off goof-em-ups like Castle Greyhawk or a Dragon Mag April fools issue. I agree that the setting could have gotten way more love back then. And after a couple years they introduced Planescape almost explicitly as a replacement for SJ in the sense of “okay, how about THIS as a means of traversing worlds?” And it was weird without being too silly and edgy without being annoyingly so and it was a huge hit.</p><p></p><p>The thing is, I’m not trying to argue about why it failed back then or if the concept was executed well when they first tried it. I’m just saying I think it’s not a concept that should be forever dustbinned because it had a bad first run.</p><p></p><p>And with the way WotC handles releases now, it would just be a single book or box anyway that may not sell as well as the others and would get an “okay, noted” and they’d not bother to revisit it in the future. One and done. No long term commitment expected or implied. I just think that in the right sets of hands, it could be a lot of fun.</p><p></p><p>And yes, that includes 70s prog rock crystal spheres too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="OblivionDrive, post: 8306986, member: 7020101"] And as I said, back then everyone wanted to be a cool edgelord (we were in the early days of the Drizzt blitz) and anything overly “silly” was gonna get side-eyed and side-lined if it wasn’t a huge hit. We’re not talking one-off goof-em-ups like Castle Greyhawk or a Dragon Mag April fools issue. I agree that the setting could have gotten way more love back then. And after a couple years they introduced Planescape almost explicitly as a replacement for SJ in the sense of “okay, how about THIS as a means of traversing worlds?” And it was weird without being too silly and edgy without being annoyingly so and it was a huge hit. The thing is, I’m not trying to argue about why it failed back then or if the concept was executed well when they first tried it. I’m just saying I think it’s not a concept that should be forever dustbinned because it had a bad first run. And with the way WotC handles releases now, it would just be a single book or box anyway that may not sell as well as the others and would get an “okay, noted” and they’d not bother to revisit it in the future. One and done. No long term commitment expected or implied. I just think that in the right sets of hands, it could be a lot of fun. And yes, that includes 70s prog rock crystal spheres too. ;) [/QUOTE]
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