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WotC: 5 D&D Settings In Development?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8306994" data-attributes="member: 18"><p>Yeah and I'd actually kind of love to see a really super-revamped Spelljammer. But I think part of that revamp would ideally involve getting rid of a lot of the odd and kind of setting-diminishing ideas of 2E Spelljammer. Whether you link it to Planescape or not another matter.</p><p></p><p>If that's what you're getting from it, obviously that's just like, your opinion man, but it's a pretty profound misunderstand. The commentary I'm making re: the aesthetic is most assuredly not simply about what I "personally like". If you think it is, more fool you. There's a significant aesthetic difference in the approaches to "silly" material here. I didn't actually make a value judgement on them, either, note - that's all your misinterpretation. I make a value judgement on the phlogiston/crystal sphere though, that is "just my opinion, man".</p><p></p><p>That said, I've never seen even a passionate explanation (let alone a convincing one) for why I should like/care about the Spelljammer <em>setting</em>, and I was absolutely perfectly positioned to do so. It was the third D&D setting I ever saw (after "meh" FR and decent-but-tricky Taladas) and it was about cool fantasy spaceships and cool scary fantasy races, and there was even a comic-book, which I got every issue of, and read!</p><p></p><p>But I don't think people did really care about the setting. Even now, the conversation is never about the various factions within the setting, it's just like "Giff were cool!". Can you make a passionate argument for the setting?</p><p></p><p>I mean, at least with Greyhawk, I've seen passionate, interesting, engaging even somewhat moving arguments for the value of the setting. I might not be convinced, but I can totally understand it. Spelljammer - people just don't even try.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8306994, member: 18"] Yeah and I'd actually kind of love to see a really super-revamped Spelljammer. But I think part of that revamp would ideally involve getting rid of a lot of the odd and kind of setting-diminishing ideas of 2E Spelljammer. Whether you link it to Planescape or not another matter. If that's what you're getting from it, obviously that's just like, your opinion man, but it's a pretty profound misunderstand. The commentary I'm making re: the aesthetic is most assuredly not simply about what I "personally like". If you think it is, more fool you. There's a significant aesthetic difference in the approaches to "silly" material here. I didn't actually make a value judgement on them, either, note - that's all your misinterpretation. I make a value judgement on the phlogiston/crystal sphere though, that is "just my opinion, man". That said, I've never seen even a passionate explanation (let alone a convincing one) for why I should like/care about the Spelljammer [I]setting[/I], and I was absolutely perfectly positioned to do so. It was the third D&D setting I ever saw (after "meh" FR and decent-but-tricky Taladas) and it was about cool fantasy spaceships and cool scary fantasy races, and there was even a comic-book, which I got every issue of, and read! But I don't think people did really care about the setting. Even now, the conversation is never about the various factions within the setting, it's just like "Giff were cool!". Can you make a passionate argument for the setting? I mean, at least with Greyhawk, I've seen passionate, interesting, engaging even somewhat moving arguments for the value of the setting. I might not be convinced, but I can totally understand it. Spelljammer - people just don't even try. [/QUOTE]
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