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WotC: 5 D&D Settings In Development?
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<blockquote data-quote="Hexmage-EN" data-source="post: 8347722" data-attributes="member: 79428"><p>The Critical Role wiki has a good bit of information but focuses primarily on things featured in episodes of the show.</p><p></p><p>As for selling points:</p><ul> <li data-xf-list-type="ul">For fans of Critical Role itself, it's a campaign world being detailed via podcast in much the same way the Forgotten Realms was detailed via novels where player characters can visit the same places the characters from the show did.</li> <li data-xf-list-type="ul">The timeline advances, with each Campaign of the show taking place years after the previous one. For example, the Green Ronin Tal'Dorei book takes place one year after Campaign One ended, the Wildemount book takes place 20 years later during Campaign 2, while the current Exandria Unlimited campaign takes place 30 years after the end of Campaign One.</li> <li data-xf-list-type="ul">The home campaign started as a D&D 4E one shot heavily influenced by the default 4E setting before moving to Pathfinder and finally D&D 5E. The origin story for the world and the gods are taken from 4E, making it sort of a spiritual successor of the default 4E setting.</li> <li data-xf-list-type="ul">The take on the drow is practically a subversion of the Forgotten Realms take. Lolth exists, but unlike in the Forgotten Realms where Lolthite drow society inexplicably persists, the drow followers of Lolth in Exandria have nearly gone extinct due to internal betrayal and various Underdark threats. Most drow on the Tal'Dorei continent have either fled to enclaves on the surface, had themselves transformed into driders by drinking from increasingly rare pools of Lolth's blood to become strong enough to survive alone in the Underdark, or have turned to worship of Tharizdun. The largest drow population in the world lives on the surface of the continent of Wildemount (under shroud of magical, perpetual night) and is busy trying to establish a country made up of formerly monstrous races who have rejected their ancestors' evil gods (plus they also have access to a form of reincarnation that has resulted in the originally all-drow ruling family now having some of their members in the bodies of other races, with one member now being a minotaur and another a goblin). Lolth is pretty pissed about her declining relevancy, but her remaining drow followers are so few in number that they are forced to make heavy use of goblin underlings.</li> </ul></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 8347722, member: 79428"] The Critical Role wiki has a good bit of information but focuses primarily on things featured in episodes of the show. As for selling points: [LIST] [*]For fans of Critical Role itself, it's a campaign world being detailed via podcast in much the same way the Forgotten Realms was detailed via novels where player characters can visit the same places the characters from the show did. [*]The timeline advances, with each Campaign of the show taking place years after the previous one. For example, the Green Ronin Tal'Dorei book takes place one year after Campaign One ended, the Wildemount book takes place 20 years later during Campaign 2, while the current Exandria Unlimited campaign takes place 30 years after the end of Campaign One. [*]The home campaign started as a D&D 4E one shot heavily influenced by the default 4E setting before moving to Pathfinder and finally D&D 5E. The origin story for the world and the gods are taken from 4E, making it sort of a spiritual successor of the default 4E setting. [*]The take on the drow is practically a subversion of the Forgotten Realms take. Lolth exists, but unlike in the Forgotten Realms where Lolthite drow society inexplicably persists, the drow followers of Lolth in Exandria have nearly gone extinct due to internal betrayal and various Underdark threats. Most drow on the Tal'Dorei continent have either fled to enclaves on the surface, had themselves transformed into driders by drinking from increasingly rare pools of Lolth's blood to become strong enough to survive alone in the Underdark, or have turned to worship of Tharizdun. The largest drow population in the world lives on the surface of the continent of Wildemount (under shroud of magical, perpetual night) and is busy trying to establish a country made up of formerly monstrous races who have rejected their ancestors' evil gods (plus they also have access to a form of reincarnation that has resulted in the originally all-drow ruling family now having some of their members in the bodies of other races, with one member now being a minotaur and another a goblin). Lolth is pretty pissed about her declining relevancy, but her remaining drow followers are so few in number that they are forced to make heavy use of goblin underlings. [/LIST] [/QUOTE]
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