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WotC acknowledges 4th Edition Not for Everyone?
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<blockquote data-quote="WalterKovacs" data-source="post: 4543983" data-attributes="member: 63763"><p>A scale model of a tree isn't a tree either.</p><p> </p><p>Plant your scale models tree in your front lawn and smoke your scale model pipe.</p><p> </p><p>Model terrain, which modellers refer to as simply "terrain", doesn't mean that it is actual terrain.</p><p> </p><p>It's ok that one group has shortformed it to terrain. Another group refering to something else that is an abstract representation of the terrain the characters are "in" is wrong, because another group has a different defiition ... even if that groups definition was ALSO wrong, instead referring to another abstract representation of the terrain.</p><p> </p><p>EDIT:</p><p> </p><p>D&D doesn't care if the Dwarf is shorter than the half-elf is shorter than the human is shorter than the dragonborn.</p><p> </p><p>They are all medium. All medium characters have the same size BASE.</p><p> </p><p>All small creatures have the same size BASE. Same with large, etc, etc, etc.</p><p> </p><p>The point is base determines how many squares you fill. The figure ON the base represents what the character it looks like. Since the rules handle things without needing to actually measure out line of sight on scaled terrain with scaled minis [to match PC characters which would require TONS of different figures to have the right weapon in the hands of the character with the right height/weight of the character]. It cares about whether or not a character is in any given 5'x5' cube ... even if they are taller they aren't in the higher cube.</p><p> </p><p>The rules for D&D abstract things out so you don't need to have absolutely correct scaling for minis and such. Thus they rather make the minis LOOK GOOD than waste time making them absolutely accurate to an exact scale.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4543983, member: 63763"] A scale model of a tree isn't a tree either. Plant your scale models tree in your front lawn and smoke your scale model pipe. Model terrain, which modellers refer to as simply "terrain", doesn't mean that it is actual terrain. It's ok that one group has shortformed it to terrain. Another group refering to something else that is an abstract representation of the terrain the characters are "in" is wrong, because another group has a different defiition ... even if that groups definition was ALSO wrong, instead referring to another abstract representation of the terrain. EDIT: D&D doesn't care if the Dwarf is shorter than the half-elf is shorter than the human is shorter than the dragonborn. They are all medium. All medium characters have the same size BASE. All small creatures have the same size BASE. Same with large, etc, etc, etc. The point is base determines how many squares you fill. The figure ON the base represents what the character it looks like. Since the rules handle things without needing to actually measure out line of sight on scaled terrain with scaled minis [to match PC characters which would require TONS of different figures to have the right weapon in the hands of the character with the right height/weight of the character]. It cares about whether or not a character is in any given 5'x5' cube ... even if they are taller they aren't in the higher cube. The rules for D&D abstract things out so you don't need to have absolutely correct scaling for minis and such. Thus they rather make the minis LOOK GOOD than waste time making them absolutely accurate to an exact scale. [/QUOTE]
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