Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
WotC and 4E Communication Feedback
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mhacdebhandia" data-source="post: 3716186" data-attributes="member: 18832"><p>I have one suggestion, Mike: do some kind of front-page article about the ways you can use Fourth Edition online and offline. Sort of a compare-and-contrast deal, you know? You can talk about miniatures and dungeon tiles, M&Ms and pencil maps, and the Virtual Game Table side-by-side as sort of the three "streams" of tabletop and online play. In fact, I would say do it four ways: pencil maps and figure substitutes, miniatures and dungeon tiles, using the Virtual Game Table in a face-to-face session with laptops or whatever, and playing entirely online.</p><p></p><p>Everyone's playing the same game, it's just with different tools, that sort of thing. It's an opportunity to emphasise the fact that the game can be played around the table just as you already do <strong>and</strong> advertise the nifty features of <em>D&D Insider</em>.</p><p></p><p>Plus, when you get to the point of doing articles about the actual process of creating a character in Fourth Edition, return to that compare-and-contrast method. I'm sure it's many months away, but if you're planning to eventually have an overview of how character creation works - the steps involved, the methods used, that sort of thing - then parallel examples using the physical books at the table and the Character Visualiser online would be great, too. There may be something similar to this you can do sooner, too.</p><p></p><p>It's also important, I think, to get some clear information out about how much of the content on <em>D&D Insider</em> will be "book supplement" content, as opposed to the <em>Dragon</em> and <em>Dungeon</em> content. Before the print magazines ended, for instance, they had a policy of printing all the necessary information to use a new monster or feat or even class which appeared in an adventure . . . but they <strong>also</strong> had articles which were directly aimed at supporting a current book.</p><p></p><p>I see the potential for tension between articles which support current books not being seen to "take up space" in the <em>D&D Insider</em> article schedule for those who don't own the product, and Wizards of the Coast losing out on the chance to advertise the cool stuff in their new products through openly-accessible articles.</p><p></p><p>I'm thinking right now of a Class Acts article which provided a couple of extra vestiges for the pact magic of the binder in <em>Tome of Magic</em>, and likewise a later one for Forgotten Realms-specific vestiges; that's good advertising for the supplement and you don't want it all hidden away in the "extra stuff for those who own the book" section, but if too much of that content is included in the roster of <em>Dragon</em> and <em>Dungeon</em> features then you have the problem of selling us stuff we can't use. This problem gets worse if we're talking about support for books which aren't considered "core".</p><p></p><p>I think Paizo managed to strike a pretty good balance, and I guess I just think it's important that we have an idea of how such things will be balanced in the <em>D&D Insider</em> program.</p><p></p><p>One other thing: there have been many assurances that the Forgotten Realms and Eberron will receive robust, frequent content and support from <em>D&D Insider</em>. The question I have about this is the extent to which the setting-specific content will be sharing space with the setting-neutral content - for instance, if <em>D&D Insider</em> has articles three times per week, is that three separate updates per week for each of "core", the Forgotten Realms, and Eberron, or would each of these receive one update per week? Are we even talking about three articles per week, or simply three days on which a batch of new articles (varying in number?) will be released?</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 3716186, member: 18832"] I have one suggestion, Mike: do some kind of front-page article about the ways you can use Fourth Edition online and offline. Sort of a compare-and-contrast deal, you know? You can talk about miniatures and dungeon tiles, M&Ms and pencil maps, and the Virtual Game Table side-by-side as sort of the three "streams" of tabletop and online play. In fact, I would say do it four ways: pencil maps and figure substitutes, miniatures and dungeon tiles, using the Virtual Game Table in a face-to-face session with laptops or whatever, and playing entirely online. Everyone's playing the same game, it's just with different tools, that sort of thing. It's an opportunity to emphasise the fact that the game can be played around the table just as you already do [b]and[/b] advertise the nifty features of [i]D&D Insider[/i]. Plus, when you get to the point of doing articles about the actual process of creating a character in Fourth Edition, return to that compare-and-contrast method. I'm sure it's many months away, but if you're planning to eventually have an overview of how character creation works - the steps involved, the methods used, that sort of thing - then parallel examples using the physical books at the table and the Character Visualiser online would be great, too. There may be something similar to this you can do sooner, too. It's also important, I think, to get some clear information out about how much of the content on [i]D&D Insider[/i] will be "book supplement" content, as opposed to the [i]Dragon[/i] and [i]Dungeon[/i] content. Before the print magazines ended, for instance, they had a policy of printing all the necessary information to use a new monster or feat or even class which appeared in an adventure . . . but they [b]also[/b] had articles which were directly aimed at supporting a current book. I see the potential for tension between articles which support current books not being seen to "take up space" in the [i]D&D Insider[/i] article schedule for those who don't own the product, and Wizards of the Coast losing out on the chance to advertise the cool stuff in their new products through openly-accessible articles. I'm thinking right now of a Class Acts article which provided a couple of extra vestiges for the pact magic of the binder in [i]Tome of Magic[/i], and likewise a later one for Forgotten Realms-specific vestiges; that's good advertising for the supplement and you don't want it all hidden away in the "extra stuff for those who own the book" section, but if too much of that content is included in the roster of [i]Dragon[/i] and [i]Dungeon[/i] features then you have the problem of selling us stuff we can't use. This problem gets worse if we're talking about support for books which aren't considered "core". I think Paizo managed to strike a pretty good balance, and I guess I just think it's important that we have an idea of how such things will be balanced in the [i]D&D Insider[/i] program. One other thing: there have been many assurances that the Forgotten Realms and Eberron will receive robust, frequent content and support from [i]D&D Insider[/i]. The question I have about this is the extent to which the setting-specific content will be sharing space with the setting-neutral content - for instance, if [i]D&D Insider[/i] has articles three times per week, is that three separate updates per week for each of "core", the Forgotten Realms, and Eberron, or would each of these receive one update per week? Are we even talking about three articles per week, or simply three days on which a batch of new articles (varying in number?) will be released? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
WotC and 4E Communication Feedback
Top