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<blockquote data-quote="reiella" data-source="post: 1306157" data-attributes="member: 160"><p>Quick thing I'd like to point out here.</p><p></p><p>2e... The 'revised and updated' Player's Handbook for AD&D 2e came out in 1993, about 4 years after the initial 2nd edition PHB. Then a mere 2 years later, the Player's Options, which were a far greater change in rules than the transition from 3.0 to 3.5 (in my opinion).</p><p></p><p>I personally like the direction of WotC. Fewer Books, but higher quality books. That's a basic design option I agree with. I don't really see any further 'miniaturization' of the game in 3.5 than in 3.0, except that instead of seeing pogs on the examples, you see miniatures. Except of course, for the Miniatures Handbook, which did not seem that much more of a 'miniaturization' than the BATTLESYSTEM ruleset.</p><p></p><p>Now, I am unhappy with some of their policy decisions (not exactly business decisions) and that will most likly keep me from buying future wotc books for some time (yes, I broke and bought Book of Exalted Deeds and was greatly disappointed, which is sad because I did enjoy BoVD).</p><p></p><p>Also for Harlock's comment, that is actually a true event. It pissed folks off yes, but they still got more clients and customers.</p><p></p><p>With the Luclin expansion, about 30% of EverQuest players were unable to play the game, even WITHOUT that expansion purchased, due to the engine changes (needed in the 'base' client) and forced folks to upgrade their computers and operating systems.</p><p></p><p>There just comes a time when you have to either push ahead or spend more time and money reinventing the wheel for software.</p><p></p><p>With books at least, you have the nice option of waiting it out. And I'm not suggesting that it was 'too soon' or 'too little/too much'. But also consider the wording in the initial 3.0 PHB about rule source heirarchy, which is really only important for tournament play, but still somewhat important to consider.</p></blockquote><p></p>
[QUOTE="reiella, post: 1306157, member: 160"] Quick thing I'd like to point out here. 2e... The 'revised and updated' Player's Handbook for AD&D 2e came out in 1993, about 4 years after the initial 2nd edition PHB. Then a mere 2 years later, the Player's Options, which were a far greater change in rules than the transition from 3.0 to 3.5 (in my opinion). I personally like the direction of WotC. Fewer Books, but higher quality books. That's a basic design option I agree with. I don't really see any further 'miniaturization' of the game in 3.5 than in 3.0, except that instead of seeing pogs on the examples, you see miniatures. Except of course, for the Miniatures Handbook, which did not seem that much more of a 'miniaturization' than the BATTLESYSTEM ruleset. Now, I am unhappy with some of their policy decisions (not exactly business decisions) and that will most likly keep me from buying future wotc books for some time (yes, I broke and bought Book of Exalted Deeds and was greatly disappointed, which is sad because I did enjoy BoVD). Also for Harlock's comment, that is actually a true event. It pissed folks off yes, but they still got more clients and customers. With the Luclin expansion, about 30% of EverQuest players were unable to play the game, even WITHOUT that expansion purchased, due to the engine changes (needed in the 'base' client) and forced folks to upgrade their computers and operating systems. There just comes a time when you have to either push ahead or spend more time and money reinventing the wheel for software. With books at least, you have the nice option of waiting it out. And I'm not suggesting that it was 'too soon' or 'too little/too much'. But also consider the wording in the initial 3.0 PHB about rule source heirarchy, which is really only important for tournament play, but still somewhat important to consider. [/QUOTE]
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