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WotC Angst?
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<blockquote data-quote="innerdude" data-source="post: 5414191" data-attributes="member: 85870"><p>In my "Fire Extinguishers and Prozac" thread, I mentioned that I'm pretty much over the "Edition War," and am willing to let those choose the system that best fits their needs. </p><p></p><p>That doesn't mean I'm not still going to stand up and say, "Hey, I understand you think this is fun--let me show you some other ideas that might be more fun." And of course it goes without saying that my gameplay style is more "fun" than other styles and should be promoted in all future RPG releases universally. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But I chose "blech," one step above "meh," in part because WotC's flagship RPG isn't producing the type of character-driven and world-building experiences that I would like. </p><p></p><p>But even then I would have changed my vote to a mere "meh," if I wasn't getting the sense that WotC (and its most hardcore fanbois/fangrrls) weren't starting to a get a bit of "Apple Computer" syndrome--i.e., "If you don't like what we're producing, it's because you just don't 'get it,' and are therefore not worthy of our awesomeness." (Exhibit A: the whole "D&D isn't prancing with gnomes in the forest" marketing spiel).</p><p></p><p>But my lover Paizo, and my mistress waiting in the wings Savage Worlds have me generally feeling very warm and fuzzy inside these days regardless. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="innerdude, post: 5414191, member: 85870"] In my "Fire Extinguishers and Prozac" thread, I mentioned that I'm pretty much over the "Edition War," and am willing to let those choose the system that best fits their needs. That doesn't mean I'm not still going to stand up and say, "Hey, I understand you think this is fun--let me show you some other ideas that might be more fun." And of course it goes without saying that my gameplay style is more "fun" than other styles and should be promoted in all future RPG releases universally. :) But I chose "blech," one step above "meh," in part because WotC's flagship RPG isn't producing the type of character-driven and world-building experiences that I would like. But even then I would have changed my vote to a mere "meh," if I wasn't getting the sense that WotC (and its most hardcore fanbois/fangrrls) weren't starting to a get a bit of "Apple Computer" syndrome--i.e., "If you don't like what we're producing, it's because you just don't 'get it,' and are therefore not worthy of our awesomeness." (Exhibit A: the whole "D&D isn't prancing with gnomes in the forest" marketing spiel). But my lover Paizo, and my mistress waiting in the wings Savage Worlds have me generally feeling very warm and fuzzy inside these days regardless. ;) [/QUOTE]
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