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WotC Announces An Impending Announcement: New Setting, Storyline
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<blockquote data-quote="Ruin Explorer" data-source="post: 8006208" data-attributes="member: 18"><p>You're probably right, but people sometimes feel like there is hostility where it isn't intended, because historically, this kind of hostility hasn't been entirely uncommon in the RPG industry.</p><p></p><p>You even see it within gamelines. Vampire The Masquerade, for example. 1E and 2E are largely similar in terms of how they present the gothic-punk world, how vampires work, and whether the game is really action, horror, or what. They allowed certain things, games tended to play out more as low-level dark-superhero things than particularly gothic horror. More Forever Knight, Blade or The Vampire Diaries than actual horror like Nosferatu or even really existential horror like The Hunger or whatever. Anne Rice was clearly a primary influence.</p><p></p><p>Whereas VtM Revised (3E, effectively) was openly hostile to a lot of that. It had different main writers, and they clearly had a very different vision, where they basically wanted to force the game to be very horror-centric, and made lots of changes to the lore and so on that pushed the game hard in that direction (which players proceeded to ignore, but whatever). Justin Achilli was pretty clear that he didn't have any time for the "low-level dark-superhero" mode that was perhaps the most common mode or play, nor Anne Rice-style "sexy" vampires (despite the whole thing coming from that).</p><p></p><p>Despite my inclinations I will resist the urge to provide more examples, but suffice to say, it happens, and with Chris Perkins "No." response, it's not unreasonable to wonder if there is a bit of hostility there. You don't usually post "No." (notice the period) as the sole response to something unless you intend to convey hostility (nor even say it like that). Especially not if you're experienced social media type, as Perkins is. It's not clear where the hostility is directed - maybe he's just annoyed at being asked a lot, or people guessing, but that is typically something you'd do as a hostile gesture.</p><p></p><p>(As an aside, I would say that personally I feel like WotC are maybe somewhat hostile towards the idea of bringing back older settings generally, and to a lot of the 2E-era settings specifically, perhaps because they're not WotC IPs originally. Even their FR stuff seems mostly to be because it was so popular as a setting, rather than out of much fondness for it. Hostile is different from being merely averse because you think they wouldn't make money, note.)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8006208, member: 18"] You're probably right, but people sometimes feel like there is hostility where it isn't intended, because historically, this kind of hostility hasn't been entirely uncommon in the RPG industry. You even see it within gamelines. Vampire The Masquerade, for example. 1E and 2E are largely similar in terms of how they present the gothic-punk world, how vampires work, and whether the game is really action, horror, or what. They allowed certain things, games tended to play out more as low-level dark-superhero things than particularly gothic horror. More Forever Knight, Blade or The Vampire Diaries than actual horror like Nosferatu or even really existential horror like The Hunger or whatever. Anne Rice was clearly a primary influence. Whereas VtM Revised (3E, effectively) was openly hostile to a lot of that. It had different main writers, and they clearly had a very different vision, where they basically wanted to force the game to be very horror-centric, and made lots of changes to the lore and so on that pushed the game hard in that direction (which players proceeded to ignore, but whatever). Justin Achilli was pretty clear that he didn't have any time for the "low-level dark-superhero" mode that was perhaps the most common mode or play, nor Anne Rice-style "sexy" vampires (despite the whole thing coming from that). Despite my inclinations I will resist the urge to provide more examples, but suffice to say, it happens, and with Chris Perkins "No." response, it's not unreasonable to wonder if there is a bit of hostility there. You don't usually post "No." (notice the period) as the sole response to something unless you intend to convey hostility (nor even say it like that). Especially not if you're experienced social media type, as Perkins is. It's not clear where the hostility is directed - maybe he's just annoyed at being asked a lot, or people guessing, but that is typically something you'd do as a hostile gesture. (As an aside, I would say that personally I feel like WotC are maybe somewhat hostile towards the idea of bringing back older settings generally, and to a lot of the 2E-era settings specifically, perhaps because they're not WotC IPs originally. Even their FR stuff seems mostly to be because it was so popular as a setting, rather than out of much fondness for it. Hostile is different from being merely averse because you think they wouldn't make money, note.) [/QUOTE]
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