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WotC Announces New Chapter for D&D
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<blockquote data-quote="Relique du Madde" data-source="post: 5516596" data-attributes="member: 42169"><p>My problem is that it's not funny. Like it or not, if you strip out the IP and the cliches from this joke you are stuck with a product that can actually sell on it's own merit. </p><p></p><p>Seriously, step back and look at what you proposed:</p><p></p><p>A game that:</p><p></p><p>1 - Uses a random card to deal with action outcomes. - Aces and eights, Dead Lands, and many card games this using mechanic.</p><p>2 - A game that proposes how your character will act at certain times. - Isn't this part of every improve game?</p><p>3 - A game that uses randomized bonuses based on that the cards you draw. - Gamma World 4e, some products wotc proposed, and basically every collectable card game does this.</p><p>4 - Random map generation via cards. - This exists in many tile based board games. Hell, you could potentially base a campaign world based on the tiles you set in Carcassonne. Sure, what you did was reduced it to "Move forwards" but it is still a viable mechanic.</p><p></p><p>On paper those all look like pretty good concepts, yet you are dissmissing it as a joke because you are only considering the trite "4e is a videogame/4e is becoming a card game/oh noe 5e is coming" cliches.</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5516596, member: 42169"] My problem is that it's not funny. Like it or not, if you strip out the IP and the cliches from this joke you are stuck with a product that can actually sell on it's own merit. Seriously, step back and look at what you proposed: A game that: 1 - Uses a random card to deal with action outcomes. - Aces and eights, Dead Lands, and many card games this using mechanic. 2 - A game that proposes how your character will act at certain times. - Isn't this part of every improve game? 3 - A game that uses randomized bonuses based on that the cards you draw. - Gamma World 4e, some products wotc proposed, and basically every collectable card game does this. 4 - Random map generation via cards. - This exists in many tile based board games. Hell, you could potentially base a campaign world based on the tiles you set in Carcassonne. Sure, what you did was reduced it to "Move forwards" but it is still a viable mechanic. On paper those all look like pretty good concepts, yet you are dissmissing it as a joke because you are only considering the trite "4e is a videogame/4e is becoming a card game/oh noe 5e is coming" cliches. [/QUOTE]
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