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WotC Announces OGL 1.1 -- Revised Terms, Royalties, and Annual Revenue Reporting
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<blockquote data-quote="GMforPowergamers" data-source="post: 8871695" data-attributes="member: 67338"><p>all of what you said, and more standardize class lay out (not exactly like 4e I actually think taking the warlock and the artificer from 5e and using them as the base for all the classes would work best TBH) but the most important is clear precise language. X does Y. little (but not no)room for DM judgement calls being needed at most tables most times (looking at you stealth), the idea of roles EXPANDED... give each class a base "you are good at this" combat role and a "you can with some options work at this okish" combat role but then do the same with the other 2 pillars (social and exploration)</p><p></p><p>But MOST important is the monsters design... the type (soldier,skirmisher, lurker) and the sub level (minion elleite solo) mixed with a more stream lines "Hey a party of 4 1st level have a normal challenge with 4 1st level regular or sub out 4 minions for 1 or 1 eleite for 2 or 1so for 5" combine with advice like "Hey if your PCs have higher then average stats, treat them as 1 level higher, if half or more of the parrty has a higher number of magic items count them as 1 level higher"</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8871695, member: 67338"] all of what you said, and more standardize class lay out (not exactly like 4e I actually think taking the warlock and the artificer from 5e and using them as the base for all the classes would work best TBH) but the most important is clear precise language. X does Y. little (but not no)room for DM judgement calls being needed at most tables most times (looking at you stealth), the idea of roles EXPANDED... give each class a base "you are good at this" combat role and a "you can with some options work at this okish" combat role but then do the same with the other 2 pillars (social and exploration) But MOST important is the monsters design... the type (soldier,skirmisher, lurker) and the sub level (minion elleite solo) mixed with a more stream lines "Hey a party of 4 1st level have a normal challenge with 4 1st level regular or sub out 4 minions for 1 or 1 eleite for 2 or 1so for 5" combine with advice like "Hey if your PCs have higher then average stats, treat them as 1 level higher, if half or more of the parrty has a higher number of magic items count them as 1 level higher" [/QUOTE]
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WotC Announces OGL 1.1 -- Revised Terms, Royalties, and Annual Revenue Reporting
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