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WotC Backs Down: Original OGL To Be Left Untouched; Whole 5E Rules Released as Creative Commons
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<blockquote data-quote="Yaarel" data-source="post: 8919660" data-attributes="member: 58172"><p>When 4e came out with the nonopen GSL, it was a bad idea then. I feel a new nonopen license for 6e would be a bad idea now.</p><p></p><p>I dont think a shift to a digital environment changes this principle either. Open content is still a good business strategy.</p><p></p><p>What is different is, everyone now realizes − including Hasbro-WotC − that nothing in the SRDs is actually copyrightable. Most of it is noncopyrightable gamerules along with clearly public domain ideas, mostly from reallife folkbeliefs around the planet.</p><p></p><p></p><p></p><p>I suspect, for 6e, Hasbro-WotC will focus on things that are copyrightable, specific names of people and places, stories about specific people (including people who are dragons and so on).</p><p></p><p>In other words, 6e will focus the energy on setting content − with deep rich worlds. More like Forgotten Realms, but even less generic.</p><p></p><p>For example, the D&D movie that is coming out, it will have − for the sake of the movie − specific characters in specific challenges and lots of extraneous details, which in fact are copyrightable.</p><p></p><p>Because of the shift into setting development, they will relax about trying to control the noncopyrightable generic public-domain minimalist setting implications in the SRD.</p><p></p><p></p><p>So, 6e wont really have much to give to an SRD.</p><p></p><p></p><p></p><p>Suppose 6e finally did come out with a Psion class. Hasbro-WotC might consider putting this class − stripped of any copyrightable content − into Open Content. But stuff like this would happen rarely and be piecemeal. For example, if they create a new Fighter subclass, it will be written more like a Prestige Class, laced and baked in with copyrightable setting details. I suspect Hasbro-WotC wouldnt release this Fighter subclass to Open Content. Especially if the Fighter subclass becomes popular, they would try make it an aspect of the D&D brand recognition to monetize it in future movies and videogames licensing.</p><p></p><p>I feeling is. Hasbro-WotC will no longer give out content to Open Gaming Content, or do it rarely only for specific rules mechanics. But at the same time, the Open Gaming community wont really need Hasbro-WotC to release specific setting details. Open Gaming already has most of the mechanics and basic medievalesque magic themes in the 5.1 SRD.</p><p></p><p>There might be a new era of symbiosis.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8919660, member: 58172"] When 4e came out with the nonopen GSL, it was a bad idea then. I feel a new nonopen license for 6e would be a bad idea now. I dont think a shift to a digital environment changes this principle either. Open content is still a good business strategy. What is different is, everyone now realizes − including Hasbro-WotC − that nothing in the SRDs is actually copyrightable. Most of it is noncopyrightable gamerules along with clearly public domain ideas, mostly from reallife folkbeliefs around the planet. I suspect, for 6e, Hasbro-WotC will focus on things that are copyrightable, specific names of people and places, stories about specific people (including people who are dragons and so on). In other words, 6e will focus the energy on setting content − with deep rich worlds. More like Forgotten Realms, but even less generic. For example, the D&D movie that is coming out, it will have − for the sake of the movie − specific characters in specific challenges and lots of extraneous details, which in fact are copyrightable. Because of the shift into setting development, they will relax about trying to control the noncopyrightable generic public-domain minimalist setting implications in the SRD. So, 6e wont really have much to give to an SRD. Suppose 6e finally did come out with a Psion class. Hasbro-WotC might consider putting this class − stripped of any copyrightable content − into Open Content. But stuff like this would happen rarely and be piecemeal. For example, if they create a new Fighter subclass, it will be written more like a Prestige Class, laced and baked in with copyrightable setting details. I suspect Hasbro-WotC wouldnt release this Fighter subclass to Open Content. Especially if the Fighter subclass becomes popular, they would try make it an aspect of the D&D brand recognition to monetize it in future movies and videogames licensing. I feeling is. Hasbro-WotC will no longer give out content to Open Gaming Content, or do it rarely only for specific rules mechanics. But at the same time, the Open Gaming community wont really need Hasbro-WotC to release specific setting details. Open Gaming already has most of the mechanics and basic medievalesque magic themes in the 5.1 SRD. There might be a new era of symbiosis. [/QUOTE]
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WotC Backs Down: Original OGL To Be Left Untouched; Whole 5E Rules Released as Creative Commons
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