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WOTC Blog: Aftereffect and condition/effect supplement
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<blockquote data-quote="Caliber" data-source="post: 3822455" data-attributes="member: 1310"><p>Please, for the love of all that is cheesy and crunchy, let him mean that they are moving to a codified, easily understood, integrated condition system. Right now you have a hodge-podge of different conditions that rarely come up, with most being semi-trivial and some being completely debilitating (I've seen <a href="http://www.d20srd.org/srd/conditionSummary.htm#nauseated" target="_blank">nausea</a> sideline entire <strong>parties</strong> for rounds of combat!) To make matters worse, nausea is uncurable (excepting Heal, or a spell in the Spell Compendium, a book that most of my players don't have). It'd be great if Clerics (or whomever) got spells like "Cure Condition" for each condition, either removing the effects completely, or (preferrably) moving it down the "condition track" to the next lower level. For example, "Cure Sickness" could take nausea to sickened and sickened to fine. I'd like to see a similar use for old standbys like <a href="http://www.d20srd.org/srd/spells/removeFear.htm" target="_blank">Remove Fear</a>, which currently just suppresses the fear effect for its duration. Instead, lets just knock it down to the next lowest type, from panicked to frightened to shaken to ok. Would be much better IMO.</p></blockquote><p></p>
[QUOTE="Caliber, post: 3822455, member: 1310"] Please, for the love of all that is cheesy and crunchy, let him mean that they are moving to a codified, easily understood, integrated condition system. Right now you have a hodge-podge of different conditions that rarely come up, with most being semi-trivial and some being completely debilitating (I've seen [URL=http://www.d20srd.org/srd/conditionSummary.htm#nauseated]nausea[/URL] sideline entire [b]parties[/b] for rounds of combat!) To make matters worse, nausea is uncurable (excepting Heal, or a spell in the Spell Compendium, a book that most of my players don't have). It'd be great if Clerics (or whomever) got spells like "Cure Condition" for each condition, either removing the effects completely, or (preferrably) moving it down the "condition track" to the next lower level. For example, "Cure Sickness" could take nausea to sickened and sickened to fine. I'd like to see a similar use for old standbys like [URL=http://www.d20srd.org/srd/spells/removeFear.htm]Remove Fear[/URL], which currently just suppresses the fear effect for its duration. Instead, lets just knock it down to the next lowest type, from panicked to frightened to shaken to ok. Would be much better IMO. [/QUOTE]
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WOTC Blog: Aftereffect and condition/effect supplement
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