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<blockquote data-quote="Mercule" data-source="post: 3784014" data-attributes="member: 5100"><p>Hmm... I may actually pick up this preview. The core cosmology has long bothered me and I'm curious what they're doing with it.</p><p></p><p>As far as being evocative, that's essential (or, at least, quite valuable) to an RPG book, even the core rules. 1E V:tM was incredibly evocative and filled me with ideas, while 2E V:tM was mechanically more sound, but very dry (very bad, considering the goals of the Storyteller series). I often found myself returning to my 1E book for inspiration.</p><p></p><p>That's also the reason so many people still love the 1E DMG. Gygax spread Proper Nouns all around that book. I think it's worth pointing out, though, that he rarely (if ever) stopped and said, "Okay, here's the history of Kas and Vecna," or anything similar. It was all very casual, not forced. I hope they do this with 4E, and I'm getting the impression that they are.</p></blockquote><p></p>
[QUOTE="Mercule, post: 3784014, member: 5100"] Hmm... I may actually pick up this preview. The core cosmology has long bothered me and I'm curious what they're doing with it. As far as being evocative, that's essential (or, at least, quite valuable) to an RPG book, even the core rules. 1E V:tM was incredibly evocative and filled me with ideas, while 2E V:tM was mechanically more sound, but very dry (very bad, considering the goals of the Storyteller series). I often found myself returning to my 1E book for inspiration. That's also the reason so many people still love the 1E DMG. Gygax spread Proper Nouns all around that book. I think it's worth pointing out, though, that he rarely (if ever) stopped and said, "Okay, here's the history of Kas and Vecna," or anything similar. It was all very casual, not forced. I hope they do this with 4E, and I'm getting the impression that they are. [/QUOTE]
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