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<blockquote data-quote="Henry" data-source="post: 1005677" data-attributes="member: 158"><p>On <a href="http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/dd35.htm" target="_blank">this page</a>, as you know, are four sample pages regarding 3.5e and movement and combat. I'm still not seeing the part where it makes abstract combat any more difficult than 3E. If anyone wishes to point to a particularly objectionable part, I would be grateful, as it would help me see what they are getting at.</p><p></p><p>3E has made miniatures combat as ingrained a part of D&D as it has ever been since the old Chainmail game from the 1970's; from what I've seen, it is no more or less than it has been since the year 2000. Measures are still given in feet; in any instance where squares are mentioned, a clear conversion of 1 square to 5 feet is given, which is the standard since 3e. Therefore, I'm still not comprehending the part where miniatures MUST be used, any more than 3e already does.</p></blockquote><p></p>
[QUOTE="Henry, post: 1005677, member: 158"] On [url=http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/dd35.htm]this page[/url], as you know, are four sample pages regarding 3.5e and movement and combat. I'm still not seeing the part where it makes abstract combat any more difficult than 3E. If anyone wishes to point to a particularly objectionable part, I would be grateful, as it would help me see what they are getting at. 3E has made miniatures combat as ingrained a part of D&D as it has ever been since the old Chainmail game from the 1970's; from what I've seen, it is no more or less than it has been since the year 2000. Measures are still given in feet; in any instance where squares are mentioned, a clear conversion of 1 square to 5 feet is given, which is the standard since 3e. Therefore, I'm still not comprehending the part where miniatures MUST be used, any more than 3e already does. [/QUOTE]
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